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"use strict"; Object.defineProperty(exports, "__esModule", { value: true }); exports.ProgressTracker = void 0; /** * Tracks progress of one socket data transfer at a time. */ class ProgressTracker { constructor() { this.bytesOverall = 0; this.intervalMs = 500; this.onStop = noop; this.onHandle = noop; } /** * Register a new handler for progress info. Use `undefined` to disable reporting. */ reportTo(onHandle = noop) { this.onHandle = onHandle; } /** * Start tracking transfer progress of a socket. * * @param socket The socket to observe. * @param name A name associated with this progress tracking, e.g. a filename. * @param type The type of the transfer, typically "upload" or "download". */ start(socket, name, type) { let lastBytes = 0; this.onStop = poll(this.intervalMs, () => { const bytes = socket.bytesRead + socket.bytesWritten; this.bytesOverall += bytes - lastBytes; lastBytes = bytes; this.onHandle({ name, type, bytes, bytesOverall: this.bytesOverall }); }); } /** * Stop tracking transfer progress. */ stop() { this.onStop(false); } /** * Call the progress handler one more time, then stop tracking. */ updateAndStop() { this.onStop(true); } } exports.ProgressTracker = ProgressTracker; /** * Starts calling a callback function at a regular interval. The first call will go out * immediately. The function returns a function to stop the polling. */ function poll(intervalMs, updateFunc) { const id = setInterval(updateFunc, intervalMs); const stopFunc = (stopWithUpdate) => { clearInterval(id); if (stopWithUpdate) { updateFunc(); } // Prevent repeated calls to stop calling handler. updateFunc = noop; }; updateFunc(); return stopFunc; } function noop() { }