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# Copyright: (c) 2012-2014, Michael DeHaan <michael.dehaan@gmail.com>
# Copyright: (c) 2017, Ansible Project
# GNU General Public License v3.0+ (see COPYING or https://www.gnu.org/licenses/gpl-3.0.txt)

from __future__ import (absolute_import, division, print_function)
__metaclass__ = type

import itertools
import operator
import os

from copy import copy as shallowcopy
from functools import cache

from jinja2.exceptions import UndefinedError

from ansible import constants as C
from ansible import context
from ansible.errors import AnsibleError, AnsibleParserError, AnsibleUndefinedVariable, AnsibleAssertionError
from ansible.module_utils.six import string_types
from ansible.module_utils.parsing.convert_bool import boolean
from ansible.module_utils._text import to_text, to_native
from ansible.parsing.dataloader import DataLoader
from ansible.playbook.attribute import Attribute, FieldAttribute, ConnectionFieldAttribute, NonInheritableFieldAttribute
from ansible.plugins.loader import module_loader, action_loader
from ansible.utils.collection_loader._collection_finder import _get_collection_metadata, AnsibleCollectionRef
from ansible.utils.display import Display
from ansible.utils.sentinel import Sentinel
from ansible.utils.vars import combine_vars, isidentifier, get_unique_id

display = Display()


def _validate_action_group_metadata(action, found_group_metadata, fq_group_name):
    valid_metadata = {
        'extend_group': {
            'types': (list, string_types,),
            'errortype': 'list',
        },
    }

    metadata_warnings = []

    validate = C.VALIDATE_ACTION_GROUP_METADATA
    metadata_only = isinstance(action, dict) and 'metadata' in action and len(action) == 1

    if validate and not metadata_only:
        found_keys = ', '.join(sorted(list(action)))
        metadata_warnings.append("The only expected key is metadata, but got keys: {keys}".format(keys=found_keys))
    elif validate:
        if found_group_metadata:
            metadata_warnings.append("The group contains multiple metadata entries.")
        if not isinstance(action['metadata'], dict):
            metadata_warnings.append("The metadata is not a dictionary. Got {metadata}".format(metadata=action['metadata']))
        else:
            unexpected_keys = set(action['metadata'].keys()) - set(valid_metadata.keys())
            if unexpected_keys:
                metadata_warnings.append("The metadata contains unexpected keys: {0}".format(', '.join(unexpected_keys)))
            unexpected_types = []
            for field, requirement in valid_metadata.items():
                if field not in action['metadata']:
                    continue
                value = action['metadata'][field]
                if not isinstance(value, requirement['types']):
                    unexpected_types.append("%s is %s (expected type %s)" % (field, value, requirement['errortype']))
            if unexpected_types:
                metadata_warnings.append("The metadata contains unexpected key types: {0}".format(', '.join(unexpected_types)))
    if metadata_warnings:
        metadata_warnings.insert(0, "Invalid metadata was found for action_group {0} while loading module_defaults.".format(fq_group_name))
        display.warning(" ".join(metadata_warnings))


class _ClassProperty:
    def __set_name__(self, owner, name):
        self.name = name

    def __get__(self, obj, objtype=None):
        return getattr(objtype, f'_{self.name}')()


class FieldAttributeBase:

    fattributes = _ClassProperty()

    @classmethod
    @cache
    def _fattributes(cls):
        fattributes = {}
        for class_obj in reversed(cls.__mro__):
            for name, attr in list(class_obj.__dict__.items()):
                if not isinstance(attr, Attribute):
                    continue
                fattributes[name] = attr
                if attr.alias:
                    setattr(class_obj, attr.alias, attr)
                    fattributes[attr.alias] = attr
        return fattributes

    def __init__(self):

        # initialize the data loader and variable manager, which will be provided
        # later when the object is actually loaded
        self._loader = None
        self._variable_manager = None

        # other internal params
        self._validated = False
        self._squashed = False
        self._finalized = False

        # every object gets a random uuid:
        self._uuid = get_unique_id()

        # init vars, avoid using defaults in field declaration as it lives across plays
        self.vars = dict()

    @property
    def finalized(self):
        return self._finalized

    def dump_me(self, depth=0):
        ''' this is never called from production code, it is here to be used when debugging as a 'complex print' '''
        if depth == 0:
            display.debug("DUMPING OBJECT ------------------------------------------------------")
        display.debug("%s- %s (%s, id=%s)" % (" " * depth, self.__class__.__name__, self, id(self)))
        if hasattr(self, '_parent') and self._parent:
            self._parent.dump_me(depth + 2)
            dep_chain = self._parent.get_dep_chain()
            if dep_chain:
                for dep in dep_chain:
                    dep.dump_me(depth + 2)
        if hasattr(self, '_play') and self._play:
            self._play.dump_me(depth + 2)

    def preprocess_data(self, ds):
        ''' infrequently used method to do some pre-processing of legacy terms '''
        return ds

    def load_data(self, ds, variable_manager=None, loader=None):
        ''' walk the input datastructure and assign any values '''

        if ds is None:
            raise AnsibleAssertionError('ds (%s) should not be None but it is.' % ds)

        # cache the datastructure internally
        setattr(self, '_ds', ds)

        # the variable manager class is used to manage and merge variables
        # down to a single dictionary for reference in templating, etc.
        self._variable_manager = variable_manager

        # the data loader class is used to parse data from strings and files
        if loader is not None:
            self._loader = loader
        else:
            self._loader = DataLoader()

        # call the preprocess_data() function to massage the data into
        # something we can more easily parse, and then call the validation
        # function on it to ensure there are no incorrect key values
        ds = self.preprocess_data(ds)
        self._validate_attributes(ds)

        # Walk all attributes in the class. We sort them based on their priority
        # so that certain fields can be loaded before others, if they are dependent.
        for name, attr in sorted(self.fattributes.items(), key=operator.itemgetter(1)):
            # copy the value over unless a _load_field method is defined
            if name in ds:
                method = getattr(self, '_load_%s' % name, None)
                if method:
                    setattr(self, name, method(name, ds[name]))
                else:
                    setattr(self, name, ds[name])

        # run early, non-critical validation
        self.validate()

        # return the constructed object
        return self

    def get_ds(self):
        try:
            return getattr(self, '_ds')
        except AttributeError:
            return None

    def get_loader(self):
        return self._loader

    def get_variable_manager(self):
        return self._variable_manager

    def _post_validate_debugger(self, attr, value, templar):
        value = templar.template(value)
        valid_values = frozenset(('always', 'on_failed', 'on_unreachable', 'on_skipped', 'never'))
        if value and isinstance(value, string_types) and value not in valid_values:
            raise AnsibleParserError("'%s' is not a valid value for debugger. Must be one of %s" % (value, ', '.join(valid_values)), obj=self.get_ds())
        return value

    def _validate_attributes(self, ds):
        '''
        Ensures that there are no keys in the datastructure which do
        not map to attributes for this object.
        '''

        valid_attrs = frozenset(self.fattributes)
        for key in ds:
            if key not in valid_attrs:
                raise AnsibleParserError("'%s' is not a valid attribute for a %s" % (key, self.__class__.__name__), obj=ds)

    def validate(self, all_vars=None):
        ''' validation that is done at parse time, not load time '''
        all_vars = {} if all_vars is None else all_vars

        if not self._validated:
            # walk all fields in the object
            for (name, attribute) in self.fattributes.items():
                # run validator only if present
                method = getattr(self, '_validate_%s' % name, None)
                if method:
                    method(attribute, name, getattr(self, name))
                else:
                    # and make sure the attribute is of the type it should be
                    value = getattr(self, f'_{name}', Sentinel)
                    if value is not None:
                        if attribute.isa == 'string' and isinstance(value, (list, dict)):
                            raise AnsibleParserError(
                                "The field '%s' is supposed to be a string type,"
                                " however the incoming data structure is a %s" % (name, type(value)), obj=self.get_ds()
                            )

        self._validated = True

    def _load_module_defaults(self, name, value):
        if value is None:
            return

        if not isinstance(value, list):
            value = [value]

        validated_module_defaults = []
        for defaults_dict in value:
            if not isinstance(defaults_dict, dict):
                raise AnsibleParserError(
                    "The field 'module_defaults' is supposed to be a dictionary or list of dictionaries, "
                    "the keys of which must be static action, module, or group names. Only the values may contain "
                    "templates. For example: {'ping': \"{{ ping_defaults }}\"}"
                )

            validated_defaults_dict = {}
            for defaults_entry, defaults in defaults_dict.items():
                # module_defaults do not use the 'collections' keyword, so actions and
                # action_groups that are not fully qualified are part of the 'ansible.legacy'
                # collection. Update those entries here, so module_defaults contains
                # fully qualified entries.
                if defaults_entry.startswith('group/'):
                    group_name = defaults_entry.split('group/')[-1]

                    # The resolved action_groups cache is associated saved on the current Play
                    if self.play is not None:
                        group_name, dummy = self._resolve_group(group_name)

                    defaults_entry = 'group/' + group_name
                    validated_defaults_dict[defaults_entry] = defaults

                else:
                    if len(defaults_entry.split('.')) < 3:
                        defaults_entry = 'ansible.legacy.' + defaults_entry

                    resolved_action = self._resolve_action(defaults_entry)
                    if resolved_action:
                        validated_defaults_dict[resolved_action] = defaults

                    # If the defaults_entry is an ansible.legacy plugin, these defaults
                    # are inheritable by the 'ansible.builtin' subset, but are not
                    # required to exist.
                    if defaults_entry.startswith('ansible.legacy.'):
                        resolved_action = self._resolve_action(
                            defaults_entry.replace('ansible.legacy.', 'ansible.builtin.'),
                            mandatory=False
                        )
                        if resolved_action:
                            validated_defaults_dict[resolved_action] = defaults

            validated_module_defaults.append(validated_defaults_dict)

        return validated_module_defaults

    @property
    def play(self):
        if hasattr(self, '_play'):
            play = self._play
        elif hasattr(self, '_parent') and hasattr(self._parent, '_play'):
            play = self._parent._play
        else:
            play = self

        if play.__class__.__name__ != 'Play':
            # Should never happen, but handle gracefully by returning None, just in case
            return None

        return play

    def _resolve_group(self, fq_group_name, mandatory=True):
        if not AnsibleCollectionRef.is_valid_fqcr(fq_group_name):
            collection_name = 'ansible.builtin'
            fq_group_name = collection_name + '.' + fq_group_name
        else:
            collection_name = '.'.join(fq_group_name.split('.')[0:2])

        # Check if the group has already been resolved and cached
        if fq_group_name in self.play._group_actions:
            return fq_group_name, self.play._group_actions[fq_group_name]

        try:
            action_groups = _get_collection_metadata(collection_name).get('action_groups', {})
        except ValueError:
            if not mandatory:
                display.vvvvv("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
                return fq_group_name, []

            raise AnsibleParserError("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)

        # The collection may or may not use the fully qualified name
        # Don't fail if the group doesn't exist in the collection
        resource_name = fq_group_name.split(collection_name + '.')[-1]
        action_group = action_groups.get(
            fq_group_name,
            action_groups.get(resource_name)
        )
        if action_group is None:
            if not mandatory:
                display.vvvvv("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)
                return fq_group_name, []
            raise AnsibleParserError("Error loading module_defaults: could not resolve the module_defaults group %s" % fq_group_name)

        resolved_actions = []
        include_groups = []

        found_group_metadata = False
        for action in action_group:
            # Everything should be a string except the metadata entry
            if not isinstance(action, string_types):
                _validate_action_group_metadata(action, found_group_metadata, fq_group_name)

                if isinstance(action['metadata'], dict):
                    found_group_metadata = True

                    include_groups = action['metadata'].get('extend_group', [])
                    if isinstance(include_groups, string_types):
                        include_groups = [include_groups]
                    if not isinstance(include_groups, list):
                        # Bad entries may be a warning above, but prevent tracebacks by setting it back to the acceptable type.
                        include_groups = []
                continue

            # The collection may or may not use the fully qualified name.
            # If not, it's part of the current collection.
            if not AnsibleCollectionRef.is_valid_fqcr(action):
                action = collection_name + '.' + action
            resolved_action = self._resolve_action(action, mandatory=False)
            if resolved_action:
                resolved_actions.append(resolved_action)

        for action in resolved_actions:
            if action not in self.play._action_groups:
                self.play._action_groups[action] = []
            self.play._action_groups[action].append(fq_group_name)

        self.play._group_actions[fq_group_name] = resolved_actions

        # Resolve extended groups last, after caching the group in case they recursively refer to each other
        for include_group in include_groups:
            if not AnsibleCollectionRef.is_valid_fqcr(include_group):
                include_group = collection_name + '.' + include_group

            dummy, group_actions = self._resolve_group(include_group, mandatory=False)

            for action in group_actions:
                if action not in self.play._action_groups:
                    self.play._action_groups[action] = []
                self.play._action_groups[action].append(fq_group_name)

            self.play._group_actions[fq_group_name].extend(group_actions)
            resolved_actions.extend(group_actions)

        return fq_group_name, resolved_actions

    def _resolve_action(self, action_name, mandatory=True):
        context = module_loader.find_plugin_with_context(action_name)
        if context.resolved and not context.action_plugin:
            prefer = action_loader.find_plugin_with_context(action_name)
            if prefer.resolved:
                context = prefer
        elif not context.resolved:
            context = action_loader.find_plugin_with_context(action_name)

        if context.resolved:
            return context.resolved_fqcn
        if mandatory:
            raise AnsibleParserError("Could not resolve action %s in module_defaults" % action_name)
        display.vvvvv("Could not resolve action %s in module_defaults" % action_name)

    def squash(self):
        '''
        Evaluates all attributes and sets them to the evaluated version,
        so that all future accesses of attributes do not need to evaluate
        parent attributes.
        '''
        if not self._squashed:
            for name in self.fattributes:
                setattr(self, name, getattr(self, name))
            self._squashed = True

    def copy(self):
        '''
        Create a copy of this object and return it.
        '''

        try:
            new_me = self.__class__()
        except RuntimeError as e:
            raise AnsibleError("Exceeded maximum object depth. This may have been caused by excessive role recursion", orig_exc=e)

        for name in self.fattributes:
            setattr(new_me, name, shallowcopy(getattr(self, f'_{name}', Sentinel)))

        new_me._loader = self._loader
        new_me._variable_manager = self._variable_manager
        new_me._validated = self._validated
        new_me._finalized = self._finalized
        new_me._uuid = self._uuid

        # if the ds value was set on the object, copy it to the new copy too
        if hasattr(self, '_ds'):
            new_me._ds = self._ds

        return new_me

    def get_validated_value(self, name, attribute, value, templar):
        if attribute.isa == 'string':
            value = to_text(value)
        elif attribute.isa == 'int':
            value = int(value)
        elif attribute.isa == 'float':
            value = float(value)
        elif attribute.isa == 'bool':
            value = boolean(value, strict=True)
        elif attribute.isa == 'percent':
            # special value, which may be an integer or float
            # with an optional '%' at the end
            if isinstance(value, string_types) and '%' in value:
                value = value.replace('%', '')
            value = float(value)
        elif attribute.isa == 'list':
            if value is None:
                value = []
            elif not isinstance(value, list):
                value = [value]
            if attribute.listof is not None:
                for item in value:
                    if not isinstance(item, attribute.listof):
                        raise AnsibleParserError("the field '%s' should be a list of %s, "
                                                 "but the item '%s' is a %s" % (name, attribute.listof, item, type(item)), obj=self.get_ds())
                    elif attribute.required and attribute.listof == string_types:
                        if item is None or item.strip() == "":
                            raise AnsibleParserError("the field '%s' is required, and cannot have empty values" % (name,), obj=self.get_ds())
        elif attribute.isa == 'set':
            if value is None:
                value = set()
            elif not isinstance(value, (list, set)):
                if isinstance(value, string_types):
                    value = value.split(',')
                else:
                    # Making a list like this handles strings of
                    # text and bytes properly
                    value = [value]
            if not isinstance(value, set):
                value = set(value)
        elif attribute.isa == 'dict':
            if value is None:
                value = dict()
            elif not isinstance(value, dict):
                raise TypeError("%s is not a dictionary" % value)
        elif attribute.isa == 'class':
            if not isinstance(value, attribute.class_type):
                raise TypeError("%s is not a valid %s (got a %s instead)" % (name, attribute.class_type, type(value)))
            value.post_validate(templar=templar)
        return value

    def set_to_context(self, name):
        ''' set to parent inherited value or Sentinel as appropriate'''

        attribute = self.fattributes[name]
        if isinstance(attribute, NonInheritableFieldAttribute):
            # setting to sentinel will trigger 'default/default()' on getter
            setattr(self, name, Sentinel)
        else:
            try:
                setattr(self, name, self._get_parent_attribute(name, omit=True))
            except AttributeError:
                # mostly playcontext as only tasks/handlers/blocks really resolve parent
                setattr(self, name, Sentinel)

    def post_validate(self, templar):
        '''
        we can't tell that everything is of the right type until we have
        all the variables.  Run basic types (from isa) as well as
        any _post_validate_<foo> functions.
        '''

        # save the omit value for later checking
        omit_value = templar.available_variables.get('omit')

        for (name, attribute) in self.fattributes.items():
            if attribute.static:
                value = getattr(self, name)

                # we don't template 'vars' but allow template as values for later use
                if name not in ('vars',) and templar.is_template(value):
                    display.warning('"%s" is not templatable, but we found: %s, '
                                    'it will not be templated and will be used "as is".' % (name, value))
                continue

            if getattr(self, name) is None:
                if not attribute.required:
                    continue
                else:
                    raise AnsibleParserError("the field '%s' is required but was not set" % name)
            elif not attribute.always_post_validate and self.__class__.__name__ not in ('Task', 'Handler', 'PlayContext'):
                # Intermediate objects like Play() won't have their fields validated by
                # default, as their values are often inherited by other objects and validated
                # later, so we don't want them to fail out early
                continue

            try:
                # Run the post-validator if present. These methods are responsible for
                # using the given templar to template the values, if required.
                method = getattr(self, '_post_validate_%s' % name, None)
                if method:
                    value = method(attribute, getattr(self, name), templar)
                elif attribute.isa == 'class':
                    value = getattr(self, name)
                else:
                    # if the attribute contains a variable, template it now
                    value = templar.template(getattr(self, name))

                # If this evaluated to the omit value, set the value back to inherited by context
                # or default specified in the FieldAttribute and move on
                if omit_value is not None and value == omit_value:
                    self.set_to_context(name)
                    continue

                # and make sure the attribute is of the type it should be
                if value is not None:
                    value = self.get_validated_value(name, attribute, value, templar)

                # and assign the massaged value back to the attribute field
                setattr(self, name, value)
            except (TypeError, ValueError) as e:
                value = getattr(self, name)
                raise AnsibleParserError("the field '%s' has an invalid value (%s), and could not be converted to an %s."
                                         "The error was: %s" % (name, value, attribute.isa, e), obj=self.get_ds(), orig_exc=e)
            except (AnsibleUndefinedVariable, UndefinedError) as e:
                if templar._fail_on_undefined_errors and name != 'name':
                    if name == 'args':
                        msg = "The task includes an option with an undefined variable. The error was: %s" % (to_native(e))
                    else:
                        msg = "The field '%s' has an invalid value, which includes an undefined variable. The error was: %s" % (name, to_native(e))
                    raise AnsibleParserError(msg, obj=self.get_ds(), orig_exc=e)

        self._finalized = True

    def _load_vars(self, attr, ds):
        '''
        Vars in a play can be specified either as a dictionary directly, or
        as a list of dictionaries. If the later, this method will turn the
        list into a single dictionary.
        '''

        def _validate_variable_keys(ds):
            for key in ds:
                if not isidentifier(key):
                    raise TypeError("'%s' is not a valid variable name" % key)

        try:
            if isinstance(ds, dict):
                _validate_variable_keys(ds)
                return combine_vars(self.vars, ds)
            elif isinstance(ds, list):
                all_vars = self.vars
                for item in ds:
                    if not isinstance(item, dict):
                        raise ValueError
                    _validate_variable_keys(item)
                    all_vars = combine_vars(all_vars, item)
                return all_vars
            elif ds is None:
                return {}
            else:
                raise ValueError
        except ValueError as e:
            raise AnsibleParserError("Vars in a %s must be specified as a dictionary, or a list of dictionaries" % self.__class__.__name__,
                                     obj=ds, orig_exc=e)
        except TypeError as e:
            raise AnsibleParserError("Invalid variable name in vars specified for %s: %s" % (self.__class__.__name__, e), obj=ds, orig_exc=e)

    def _extend_value(self, value, new_value, prepend=False):
        '''
        Will extend the value given with new_value (and will turn both
        into lists if they are not so already). The values are run through
        a set to remove duplicate values.
        '''

        if not isinstance(value, list):
            value = [value]
        if not isinstance(new_value, list):
            new_value = [new_value]

        # Due to where _extend_value may run for some attributes
        # it is possible to end up with Sentinel in the list of values
        # ensure we strip them
        value = [v for v in value if v is not Sentinel]
        new_value = [v for v in new_value if v is not Sentinel]

        if prepend:
            combined = new_value + value
        else:
            combined = value + new_value

        return [i for i, _ in itertools.groupby(combined) if i is not None]

    def dump_attrs(self):
        '''
        Dumps all attributes to a dictionary
        '''
        attrs = {}
        for (name, attribute) in self.fattributes.items():
            attr = getattr(self, name)
            if attribute.isa == 'class' and hasattr(attr, 'serialize'):
                attrs[name] = attr.serialize()
            else:
                attrs[name] = attr
        return attrs

    def from_attrs(self, attrs):
        '''
        Loads attributes from a dictionary
        '''
        for (attr, value) in attrs.items():
            if attr in self.fattributes:
                attribute = self.fattributes[attr]
                if attribute.isa == 'class' and isinstance(value, dict):
                    obj = attribute.class_type()
                    obj.deserialize(value)
                    setattr(self, attr, obj)
                else:
                    setattr(self, attr, value)

        # from_attrs is only used to create a finalized task
        # from attrs from the Worker/TaskExecutor
        # Those attrs are finalized and squashed in the TE
        # and controller side use needs to reflect that
        self._finalized = True
        self._squashed = True

    def serialize(self):
        '''
        Serializes the object derived from the base object into
        a dictionary of values. This only serializes the field
        attributes for the object, so this may need to be overridden
        for any classes which wish to add additional items not stored
        as field attributes.
        '''

        repr = self.dump_attrs()

        # serialize the uuid field
        repr['uuid'] = self._uuid
        repr['finalized'] = self._finalized
        repr['squashed'] = self._squashed

        return repr

    def deserialize(self, data):
        '''
        Given a dictionary of values, load up the field attributes for
        this object. As with serialize(), if there are any non-field
        attribute data members, this method will need to be overridden
        and extended.
        '''

        if not isinstance(data, dict):
            raise AnsibleAssertionError('data (%s) should be a dict but is a %s' % (data, type(data)))

        for (name, attribute) in self.fattributes.items():
            if name in data:
                setattr(self, name, data[name])
            else:
                self.set_to_context(name)

        # restore the UUID field
        setattr(self, '_uuid', data.get('uuid'))
        self._finalized = data.get('finalized', False)
        self._squashed = data.get('squashed', False)


class Base(FieldAttributeBase):

    name = NonInheritableFieldAttribute(isa='string', default='', always_post_validate=True)

    # connection/transport
    connection = ConnectionFieldAttribute(isa='string', default=context.cliargs_deferred_get('connection'))
    port = FieldAttribute(isa='int')
    remote_user = FieldAttribute(isa='string', default=context.cliargs_deferred_get('remote_user'))

    # variables
    vars = NonInheritableFieldAttribute(isa='dict', priority=100, static=True)

    # module default params
    module_defaults = FieldAttribute(isa='list', extend=True, prepend=True)

    # flags and misc. settings
    environment = FieldAttribute(isa='list', extend=True, prepend=True)
    no_log = FieldAttribute(isa='bool', default=C.DEFAULT_NO_LOG)
    run_once = FieldAttribute(isa='bool')
    ignore_errors = FieldAttribute(isa='bool')
    ignore_unreachable = FieldAttribute(isa='bool')
    check_mode = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('check'))
    diff = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('diff'))
    any_errors_fatal = FieldAttribute(isa='bool', default=C.ANY_ERRORS_FATAL)
    throttle = FieldAttribute(isa='int', default=0)
    timeout = FieldAttribute(isa='int', default=C.TASK_TIMEOUT)

    # explicitly invoke a debugger on tasks
    debugger = FieldAttribute(isa='string')

    # Privilege escalation
    become = FieldAttribute(isa='bool', default=context.cliargs_deferred_get('become'))
    become_method = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_method'))
    become_user = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_user'))
    become_flags = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_flags'))
    become_exe = FieldAttribute(isa='string', default=context.cliargs_deferred_get('become_exe'))

    # used to hold sudo/su stuff
    DEPRECATED_ATTRIBUTES = []  # type: list[str]

    def get_path(self):
        ''' return the absolute path of the playbook object and its line number '''

        path = ""
        try:
            path = "%s:%s" % (self._ds._data_source, self._ds._line_number)
        except AttributeError:
            try:
                path = "%s:%s" % (self._parent._play._ds._data_source, self._parent._play._ds._line_number)
            except AttributeError:
                pass
        return path

    def get_dep_chain(self):

        if hasattr(self, '_parent') and self._parent:
            return self._parent.get_dep_chain()
        else:
            return None

    def get_search_path(self):
        '''
        Return the list of paths you should search for files, in order.
        This follows role/playbook dependency chain.
        '''
        path_stack = []

        dep_chain = self.get_dep_chain()
        # inside role: add the dependency chain from current to dependent
        if dep_chain:
            path_stack.extend(reversed([x._role_path for x in dep_chain if hasattr(x, '_role_path')]))

        # add path of task itself, unless it is already in the list
        task_dir = os.path.dirname(self.get_path())
        if task_dir not in path_stack:
            path_stack.append(task_dir)

        return path_stack

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AnonSec Team