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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_ #define INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_ #include <array> #include <memory> #include <vector> #include "cppgc/internal/logging.h" #include "cppgc/trace-trait.h" #include "v8config.h" // NOLINT(build/include_directory) namespace cppgc { namespace internal { class CrossThreadPersistentRegion; class FatalOutOfMemoryHandler; class RootVisitor; // PersistentNode represents a variant of two states: // 1) traceable node with a back pointer to the Persistent object; // 2) freelist entry. class PersistentNode final { public: PersistentNode() = default; PersistentNode(const PersistentNode&) = delete; PersistentNode& operator=(const PersistentNode&) = delete; void InitializeAsUsedNode(void* owner, TraceRootCallback trace) { CPPGC_DCHECK(trace); owner_ = owner; trace_ = trace; } void InitializeAsFreeNode(PersistentNode* next) { next_ = next; trace_ = nullptr; } void UpdateOwner(void* owner) { CPPGC_DCHECK(IsUsed()); owner_ = owner; } PersistentNode* FreeListNext() const { CPPGC_DCHECK(!IsUsed()); return next_; } void Trace(RootVisitor& root_visitor) const { CPPGC_DCHECK(IsUsed()); trace_(root_visitor, owner_); } bool IsUsed() const { return trace_; } void* owner() const { CPPGC_DCHECK(IsUsed()); return owner_; } private: // PersistentNode acts as a designated union: // If trace_ != nullptr, owner_ points to the corresponding Persistent handle. // Otherwise, next_ points to the next freed PersistentNode. union { void* owner_ = nullptr; PersistentNode* next_; }; TraceRootCallback trace_ = nullptr; }; class V8_EXPORT PersistentRegionBase { using PersistentNodeSlots = std::array<PersistentNode, 256u>; public: // Clears Persistent fields to avoid stale pointers after heap teardown. ~PersistentRegionBase(); PersistentRegionBase(const PersistentRegionBase&) = delete; PersistentRegionBase& operator=(const PersistentRegionBase&) = delete; void Iterate(RootVisitor&); size_t NodesInUse() const; void ClearAllUsedNodes(); protected: explicit PersistentRegionBase(const FatalOutOfMemoryHandler& oom_handler); PersistentNode* TryAllocateNodeFromFreeList(void* owner, TraceRootCallback trace) { PersistentNode* node = nullptr; if (V8_LIKELY(free_list_head_)) { node = free_list_head_; free_list_head_ = free_list_head_->FreeListNext(); CPPGC_DCHECK(!node->IsUsed()); node->InitializeAsUsedNode(owner, trace); nodes_in_use_++; } return node; } void FreeNode(PersistentNode* node) { CPPGC_DCHECK(node); CPPGC_DCHECK(node->IsUsed()); node->InitializeAsFreeNode(free_list_head_); free_list_head_ = node; CPPGC_DCHECK(nodes_in_use_ > 0); nodes_in_use_--; } PersistentNode* RefillFreeListAndAllocateNode(void* owner, TraceRootCallback trace); private: template <typename PersistentBaseClass> void ClearAllUsedNodes(); void RefillFreeList(); std::vector<std::unique_ptr<PersistentNodeSlots>> nodes_; PersistentNode* free_list_head_ = nullptr; size_t nodes_in_use_ = 0; const FatalOutOfMemoryHandler& oom_handler_; friend class CrossThreadPersistentRegion; }; // Variant of PersistentRegionBase that checks whether the allocation and // freeing happens only on the thread that created the region. class V8_EXPORT PersistentRegion final : public PersistentRegionBase { public: explicit PersistentRegion(const FatalOutOfMemoryHandler&); // Clears Persistent fields to avoid stale pointers after heap teardown. ~PersistentRegion() = default; PersistentRegion(const PersistentRegion&) = delete; PersistentRegion& operator=(const PersistentRegion&) = delete; V8_INLINE PersistentNode* AllocateNode(void* owner, TraceRootCallback trace) { CPPGC_DCHECK(IsCreationThread()); auto* node = TryAllocateNodeFromFreeList(owner, trace); if (V8_LIKELY(node)) return node; // Slow path allocation allows for checking thread correspondence. CPPGC_CHECK(IsCreationThread()); return RefillFreeListAndAllocateNode(owner, trace); } V8_INLINE void FreeNode(PersistentNode* node) { CPPGC_DCHECK(IsCreationThread()); PersistentRegionBase::FreeNode(node); } private: bool IsCreationThread(); int creation_thread_id_; }; // CrossThreadPersistent uses PersistentRegionBase but protects it using this // lock when needed. class V8_EXPORT PersistentRegionLock final { public: PersistentRegionLock(); ~PersistentRegionLock(); static void AssertLocked(); }; // Variant of PersistentRegionBase that checks whether the PersistentRegionLock // is locked. class V8_EXPORT CrossThreadPersistentRegion final : protected PersistentRegionBase { public: explicit CrossThreadPersistentRegion(const FatalOutOfMemoryHandler&); // Clears Persistent fields to avoid stale pointers after heap teardown. ~CrossThreadPersistentRegion(); CrossThreadPersistentRegion(const CrossThreadPersistentRegion&) = delete; CrossThreadPersistentRegion& operator=(const CrossThreadPersistentRegion&) = delete; V8_INLINE PersistentNode* AllocateNode(void* owner, TraceRootCallback trace) { PersistentRegionLock::AssertLocked(); auto* node = TryAllocateNodeFromFreeList(owner, trace); if (V8_LIKELY(node)) return node; return RefillFreeListAndAllocateNode(owner, trace); } V8_INLINE void FreeNode(PersistentNode* node) { PersistentRegionLock::AssertLocked(); PersistentRegionBase::FreeNode(node); } void Iterate(RootVisitor&); size_t NodesInUse() const; void ClearAllUsedNodes(); }; } // namespace internal } // namespace cppgc #endif // INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_