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import pytest from .._events import ( ConnectionClosed, Data, EndOfMessage, Event, InformationalResponse, Request, Response, ) from .._state import ( _SWITCH_CONNECT, _SWITCH_UPGRADE, CLIENT, CLOSED, ConnectionState, DONE, IDLE, MIGHT_SWITCH_PROTOCOL, MUST_CLOSE, SEND_BODY, SEND_RESPONSE, SERVER, SWITCHED_PROTOCOL, ) from .._util import LocalProtocolError def test_ConnectionState() -> None: cs = ConnectionState() # Basic event-triggered transitions assert cs.states == {CLIENT: IDLE, SERVER: IDLE} cs.process_event(CLIENT, Request) # The SERVER-Request special case: assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} # Illegal transitions raise an error and nothing happens with pytest.raises(LocalProtocolError): cs.process_event(CLIENT, Request) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} cs.process_event(SERVER, InformationalResponse) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} cs.process_event(SERVER, Response) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_BODY} cs.process_event(CLIENT, EndOfMessage) cs.process_event(SERVER, EndOfMessage) assert cs.states == {CLIENT: DONE, SERVER: DONE} # State-triggered transition cs.process_event(SERVER, ConnectionClosed) assert cs.states == {CLIENT: MUST_CLOSE, SERVER: CLOSED} def test_ConnectionState_keep_alive() -> None: # keep_alive = False cs = ConnectionState() cs.process_event(CLIENT, Request) cs.process_keep_alive_disabled() cs.process_event(CLIENT, EndOfMessage) assert cs.states == {CLIENT: MUST_CLOSE, SERVER: SEND_RESPONSE} cs.process_event(SERVER, Response) cs.process_event(SERVER, EndOfMessage) assert cs.states == {CLIENT: MUST_CLOSE, SERVER: MUST_CLOSE} def test_ConnectionState_keep_alive_in_DONE() -> None: # Check that if keep_alive is disabled when the CLIENT is already in DONE, # then this is sufficient to immediately trigger the DONE -> MUST_CLOSE # transition cs = ConnectionState() cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) assert cs.states[CLIENT] is DONE cs.process_keep_alive_disabled() assert cs.states[CLIENT] is MUST_CLOSE def test_ConnectionState_switch_denied() -> None: for switch_type in (_SWITCH_CONNECT, _SWITCH_UPGRADE): for deny_early in (True, False): cs = ConnectionState() cs.process_client_switch_proposal(switch_type) cs.process_event(CLIENT, Request) cs.process_event(CLIENT, Data) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} assert switch_type in cs.pending_switch_proposals if deny_early: # before client reaches DONE cs.process_event(SERVER, Response) assert not cs.pending_switch_proposals cs.process_event(CLIENT, EndOfMessage) if deny_early: assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY} else: assert cs.states == { CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE, } cs.process_event(SERVER, InformationalResponse) assert cs.states == { CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE, } cs.process_event(SERVER, Response) assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY} assert not cs.pending_switch_proposals _response_type_for_switch = { _SWITCH_UPGRADE: InformationalResponse, _SWITCH_CONNECT: Response, None: Response, } def test_ConnectionState_protocol_switch_accepted() -> None: for switch_event in [_SWITCH_UPGRADE, _SWITCH_CONNECT]: cs = ConnectionState() cs.process_client_switch_proposal(switch_event) cs.process_event(CLIENT, Request) cs.process_event(CLIENT, Data) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} cs.process_event(CLIENT, EndOfMessage) assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE} cs.process_event(SERVER, InformationalResponse) assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE} cs.process_event(SERVER, _response_type_for_switch[switch_event], switch_event) assert cs.states == {CLIENT: SWITCHED_PROTOCOL, SERVER: SWITCHED_PROTOCOL} def test_ConnectionState_double_protocol_switch() -> None: # CONNECT + Upgrade is legal! Very silly, but legal. So we support # it. Because sometimes doing the silly thing is easier than not. for server_switch in [None, _SWITCH_UPGRADE, _SWITCH_CONNECT]: cs = ConnectionState() cs.process_client_switch_proposal(_SWITCH_UPGRADE) cs.process_client_switch_proposal(_SWITCH_CONNECT) cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE} cs.process_event( SERVER, _response_type_for_switch[server_switch], server_switch ) if server_switch is None: assert cs.states == {CLIENT: DONE, SERVER: SEND_BODY} else: assert cs.states == {CLIENT: SWITCHED_PROTOCOL, SERVER: SWITCHED_PROTOCOL} def test_ConnectionState_inconsistent_protocol_switch() -> None: for client_switches, server_switch in [ ([], _SWITCH_CONNECT), ([], _SWITCH_UPGRADE), ([_SWITCH_UPGRADE], _SWITCH_CONNECT), ([_SWITCH_CONNECT], _SWITCH_UPGRADE), ]: cs = ConnectionState() for client_switch in client_switches: # type: ignore[attr-defined] cs.process_client_switch_proposal(client_switch) cs.process_event(CLIENT, Request) with pytest.raises(LocalProtocolError): cs.process_event(SERVER, Response, server_switch) def test_ConnectionState_keepalive_protocol_switch_interaction() -> None: # keep_alive=False + pending_switch_proposals cs = ConnectionState() cs.process_client_switch_proposal(_SWITCH_UPGRADE) cs.process_event(CLIENT, Request) cs.process_keep_alive_disabled() cs.process_event(CLIENT, Data) assert cs.states == {CLIENT: SEND_BODY, SERVER: SEND_RESPONSE} # the protocol switch "wins" cs.process_event(CLIENT, EndOfMessage) assert cs.states == {CLIENT: MIGHT_SWITCH_PROTOCOL, SERVER: SEND_RESPONSE} # but when the server denies the request, keep_alive comes back into play cs.process_event(SERVER, Response) assert cs.states == {CLIENT: MUST_CLOSE, SERVER: SEND_BODY} def test_ConnectionState_reuse() -> None: cs = ConnectionState() with pytest.raises(LocalProtocolError): cs.start_next_cycle() cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) with pytest.raises(LocalProtocolError): cs.start_next_cycle() cs.process_event(SERVER, Response) cs.process_event(SERVER, EndOfMessage) cs.start_next_cycle() assert cs.states == {CLIENT: IDLE, SERVER: IDLE} # No keepalive cs.process_event(CLIENT, Request) cs.process_keep_alive_disabled() cs.process_event(CLIENT, EndOfMessage) cs.process_event(SERVER, Response) cs.process_event(SERVER, EndOfMessage) with pytest.raises(LocalProtocolError): cs.start_next_cycle() # One side closed cs = ConnectionState() cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) cs.process_event(CLIENT, ConnectionClosed) cs.process_event(SERVER, Response) cs.process_event(SERVER, EndOfMessage) with pytest.raises(LocalProtocolError): cs.start_next_cycle() # Succesful protocol switch cs = ConnectionState() cs.process_client_switch_proposal(_SWITCH_UPGRADE) cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) cs.process_event(SERVER, InformationalResponse, _SWITCH_UPGRADE) with pytest.raises(LocalProtocolError): cs.start_next_cycle() # Failed protocol switch cs = ConnectionState() cs.process_client_switch_proposal(_SWITCH_UPGRADE) cs.process_event(CLIENT, Request) cs.process_event(CLIENT, EndOfMessage) cs.process_event(SERVER, Response) cs.process_event(SERVER, EndOfMessage) cs.start_next_cycle() assert cs.states == {CLIENT: IDLE, SERVER: IDLE} def test_server_request_is_illegal() -> None: # There used to be a bug in how we handled the Request special case that # made this allowed... cs = ConnectionState() with pytest.raises(LocalProtocolError): cs.process_event(SERVER, Request)