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" Vim syntax file " Language: Quake[1-3] configuration file " Previous Maintainer: Nikolai Weibull <now@bitwi.se> " Latest Revision: 2007-06-17 " quake_is_quake1 - the syntax is to be used for quake1 configs " quake_is_quake2 - the syntax is to be used for quake2 configs " quake_is_quake3 - the syntax is to be used for quake3 configs " Credits: Tomasz Kalkosinski wrote the original quake3Colors stuff if exists("b:current_syntax") finish endif let s:cpo_save = &cpo set cpo&vim setlocal iskeyword+=-,+ syn keyword quakeTodo contained TODO FIXME XXX NOTE syn region quakeComment display oneline start='//' end='$' end=';' \ keepend contains=quakeTodo,@Spell syn region quakeString display oneline start=+"+ skip=+\\\\\|\\"+ \ end=+"\|$+ contains=quakeNumbers, \ @quakeCommands,@quake3Colors syn case ignore syn match quakeNumbers display transparent '\<-\=\d\|\.\d' \ contains=quakeNumber,quakeFloat, \ quakeOctalError,quakeOctal syn match quakeNumber contained display '\d\+\>' syn match quakeFloat contained display '\d\+\.\d*' syn match quakeFloat contained display '\.\d\+\>' if exists("quake_is_quake1") || exists("quake_is_quake2") syn match quakeOctal contained display '0\o\+\>' \ contains=quakeOctalZero syn match quakeOctalZero contained display '\<0' syn match quakeOctalError contained display '0\o*[89]\d*' endif syn cluster quakeCommands contains=quakeCommand,quake1Command, \ quake12Command,Quake2Command,Quake23Command, \ Quake3Command syn keyword quakeCommand +attack +back +forward +left +lookdown +lookup syn keyword quakeCommand +mlook +movedown +moveleft +moveright +moveup syn keyword quakeCommand +right +speed +strafe -attack -back bind syn keyword quakeCommand bindlist centerview clear connect cvarlist dir syn keyword quakeCommand disconnect dumpuser echo error exec -forward syn keyword quakeCommand god heartbeat joy_advancedupdate kick kill syn keyword quakeCommand killserver -left -lookdown -lookup map syn keyword quakeCommand messagemode messagemode2 -mlook modellist syn keyword quakeCommand -movedown -moveleft -moveright -moveup play syn keyword quakeCommand quit rcon reconnect record -right say say_team syn keyword quakeCommand screenshot serverinfo serverrecord serverstop syn keyword quakeCommand set sizedown sizeup snd_restart soundinfo syn keyword quakeCommand soundlist -speed spmap status -strafe stopsound syn keyword quakeCommand toggleconsole unbind unbindall userinfo pause syn keyword quakeCommand vid_restart viewpos wait weapnext weapprev if exists("quake_is_quake1") syn keyword quake1Command sv endif if exists("quake_is_quake1") || exists("quake_is_quake2") syn keyword quake12Command +klook alias cd impulse link load save syn keyword quake12Command timerefresh changing info loading syn keyword quake12Command pingservers playerlist players score endif if exists("quake_is_quake2") syn keyword quake2Command cmd demomap +use condump download drop gamemap syn keyword quake2Command give gun_model setmaster sky sv_maplist wave syn keyword quake2Command cmdlist gameversiona gun_next gun_prev invdrop syn keyword quake2Command inven invnext invnextp invnextw invprev syn keyword quake2Command invprevp invprevw invuse menu_addressbook syn keyword quake2Command menu_credits menu_dmoptions menu_game syn keyword quake2Command menu_joinserver menu_keys menu_loadgame syn keyword quake2Command menu_main menu_multiplayer menu_options syn keyword quake2Command menu_playerconfig menu_quit menu_savegame syn keyword quake2Command menu_startserver menu_video syn keyword quake2Command notarget precache prog togglechat vid_front syn keyword quake2Command weaplast endif if exists("quake_is_quake2") || exists("quake_is_quake3") syn keyword quake23Command imagelist modellist path z_stats endif if exists("quake_is_quake3") syn keyword quake3Command +info +scores +zoom addbot arena banClient syn keyword quake3Command banUser callteamvote callvote changeVectors syn keyword quake3Command cinematic clientinfo clientkick cmd cmdlist syn keyword quake3Command condump configstrings crash cvar_restart devmap syn keyword quake3Command fdir follow freeze fs_openedList Fs_pureList syn keyword quake3Command Fs_referencedList gfxinfo globalservers syn keyword quake3Command hunk_stats in_restart -info levelshot syn keyword quake3Command loaddeferred localservers map_restart mem_info syn keyword quake3Command messagemode3 messagemode4 midiinfo model music syn keyword quake3Command modelist net_restart nextframe nextskin noclip syn keyword quake3Command notarget ping prevframe prevskin reset restart syn keyword quake3Command s_disable_a3d s_enable_a3d s_info s_list s_stop syn keyword quake3Command scanservers -scores screenshotJPEG sectorlist syn keyword quake3Command serverstatus seta setenv sets setu setviewpos syn keyword quake3Command shaderlist showip skinlist spdevmap startOribt syn keyword quake3Command stats stopdemo stoprecord systeminfo togglemenu syn keyword quake3Command tcmd team teamtask teamvote tell tell_attacker syn keyword quake3Command tell_target testgun testmodel testshader toggle syn keyword quake3Command touchFile vminfo vmprofile vmtest vosay syn keyword quake3Command vosay_team vote votell vsay vsay_team vstr syn keyword quake3Command vtaunt vtell vtell_attacker vtell_target weapon syn keyword quake3Command writeconfig -zoom syn match quake3Command display "\<[+-]button\(\d\|1[0-4]\)\>" endif if exists("quake_is_quake3") syn cluster quake3Colors contains=quake3Red,quake3Green,quake3Yellow, \ quake3Blue,quake3Cyan,quake3Purple,quake3White, \ quake3Orange,quake3Grey,quake3Black,quake3Shadow syn region quake3Red contained start=+\^1+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Green contained start=+\^2+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Yellow contained start=+\^3+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Blue contained start=+\^4+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Cyan contained start=+\^5+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Purple contained start=+\^6+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3White contained start=+\^7+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Orange contained start=+\^8+hs=e+1 end=+[$^\"\n]+he=e-1 syn region quake3Grey contained start=+\^9+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Black contained start=+\^0+hs=e+1 end=+[$^"\n]+he=e-1 syn region quake3Shadow contained start=+\^[Xx]+hs=e+1 end=+[$^"\n]+he=e-1 endif hi def link quakeComment Comment hi def link quakeTodo Todo hi def link quakeString String hi def link quakeNumber Number hi def link quakeOctal Number hi def link quakeOctalZero PreProc hi def link quakeFloat Number hi def link quakeOctalError Error hi def link quakeCommand quakeCommands hi def link quake1Command quakeCommands hi def link quake12Command quakeCommands hi def link quake2Command quakeCommands hi def link quake23Command quakeCommands hi def link quake3Command quakeCommands hi def link quakeCommands Keyword if exists("quake_is_quake3") hi quake3Red ctermfg=Red guifg=Red hi quake3Green ctermfg=Green guifg=Green hi quake3Yellow ctermfg=Yellow guifg=Yellow hi quake3Blue ctermfg=Blue guifg=Blue hi quake3Cyan ctermfg=Cyan guifg=Cyan hi quake3Purple ctermfg=DarkMagenta guifg=Purple hi quake3White ctermfg=White guifg=White hi quake3Black ctermfg=Black guifg=Black hi quake3Orange ctermfg=Brown guifg=Orange hi quake3Grey ctermfg=LightGrey guifg=LightGrey hi quake3Shadow cterm=underline gui=underline endif let b:current_syntax = "quake" let &cpo = s:cpo_save unlet s:cpo_save