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=encoding utf8

=head1 NAME

Net::Server - Extensible, general Perl server engine

=head1 SYNOPSIS

    #!/usr/bin/perl -w -T
    package MyPackage;

    use base qw(Net::Server);

    sub process_request {
        my $self = shift;
        while (<STDIN>) {
            s/[\r\n]+$//;
            print "You said '$_'\015\012"; # basic echo
            last if /quit/i;
        }
    }

    MyPackage->run(port => 160, ipv => '*');


    # one liner to get going quickly
    perl -e 'use base qw(Net::Server); main->run(port => 20208)'

    NOTE: beginning in Net::Server 2.005, the default value for
          ipv is IPv* meaning that if no host is passed, or
          a hostname is past, any available IPv4 and IPv6 sockets will be
          bound.  You can force IPv4 only by adding an ipv => 4
          configuration in any of the half dozen ways we let you
          specify it.

=head1 FEATURES

    * Full IPv6 support
    * Working SSL sockets and https (both with and without IO::Socket::SSL)
    * Single Server Mode
    * Inetd Server Mode
    * Preforking Simple Mode (PreForkSimple)
    * Preforking Managed Mode (PreFork)
    * Forking Mode
    * Multiplexing Mode using a single process
    * Multi port accepts on Single, Preforking, and Forking modes
    * Basic HTTP Daemon (supports IPv6, SSL, full apache style logs)
    * Basic PSGI Daemon
    * Simultaneous accept/recv on tcp/udp/unix, ssl/tcp, and IPv4/IPv6 sockets
    * Safe signal handling in Fork/PreFork avoids perl signal trouble
    * User customizable hooks
    * Chroot ability after bind
    * Change of user and group after bind
    * Basic allow/deny access control
    * Pluggable logging (Sys::Syslog, Log::Log4perl, log_file, STDERR, or your own)
    * HUP able server (clean restarts via sig HUP)
    * Graceful shutdowns (via sig QUIT)
    * Hot deploy in Fork and PreFork modes (via sig TTIN and TTOU)
    * Dequeue ability in all Fork and PreFork modes.
    * Taint clean
    * Written in Perl
    * Protection against buffer overflow
    * Clean process flow
    * Extensibility

=head1 DESCRIPTION

C<Net::Server> is an extensible, generic Perl server engine.

C<Net::Server> attempts to be a generic server as in C<Net::Daemon>
and C<NetServer::Generic>.  It includes with it the ability to run as
an inetd process (C<Net::Server::INET>), a single connection server
(C<Net::Server> or C<Net::Server::Single>), a forking server
(C<Net::Server::Fork>), a preforking server which maintains a constant
number of preforked children (C<Net::Server::PreForkSimple>), or as a
managed preforking server which maintains the number of children based
on server load (C<Net::Server::PreFork>).  In all but the inetd type,
the server provides the ability to connect to one or to multiple
server ports.

The additional server types are made possible via "personalities" or
sub classes of the C<Net::Server>.  By moving the multiple types of
servers out of the main C<Net::Server> class, the C<Net::Server>
concept is easily extended to other types (in the near future, we
would like to add a "Thread" personality).

C<Net::Server> borrows several concepts from the Apache Webserver.
C<Net::Server> uses "hooks" to allow custom servers such as SMTP,
HTTP, POP3, etc. to be layered over the base C<Net::Server> class.  In
addition the C<Net::Server::PreFork> class borrows concepts of
min_start_servers, max_servers, and min_waiting servers.
C<Net::Server::PreFork> also uses the concept of an flock serialized
accept when accepting on multiple ports (PreFork can choose between
flock, IPC::Semaphore, and pipe to control serialization).

=head1 PERSONALITIES

C<Net::Server> is built around a common class (Net::Server) and is
extended using sub classes, or C<personalities>.  Each personality
inherits, overrides, or enhances the base methods of the base class.

Included with the Net::Server package are several basic personalities,
each of which has their own use.

=over 4

=item Fork

Found in the module Net/Server/Fork.pm (see L<Net::Server::Fork>).
This server binds to one or more ports and then waits for a
connection.  When a client request is received, the parent forks a
child, which then handles the client and exits.  This is good for
moderately hit services.

=item INET

Found in the module Net/Server/INET.pm (see L<Net::Server::INET>).
This server is designed to be used with inetd.  The C<pre_bind>,
C<bind>, C<accept>, and C<post_accept> are all overridden as these
services are taken care of by the INET daemon.

=item MultiType

Found in the module Net/Server/MultiType.pm (see
L<Net::Server::MultiType>).  This server has no server functionality
of its own.  It is designed for servers which need a simple way to
easily switch between different personalities.  Multiple
C<server_type> parameters may be given and Net::Server::MultiType will
cycle through until it finds a class that it can use.

=item Multiplex

Found in the module Net/Server/Multiplex.pm (see
L<Net::Server::Multiplex>).  This server binds to one or more ports.
It uses IO::Multiplex to multiplex between waiting for new connections
and waiting for input on currently established connections.  This
personality is designed to run as one process without forking.  The
C<process_request> method is never used but the C<mux_input> callback
is used instead (see also L<IO::Multiplex>).  See
examples/samplechat.pl for an example using most of the features of
Net::Server::Multiplex.

=item PreForkSimple

Found in the module Net/Server/PreFork.pm (see
L<Net::Server::PreFork>).  This server binds to one or more ports and
then forks C<max_servers> child process.  The server will make sure
that at any given time there are always C<max_servers> available to
receive a client request.  Each of these children will process up to
C<max_requests> client connections.  This type is good for a heavily
hit site that can dedicate max_server processes no matter what the
load.  It should scale well for most applications.  Multi port accept
is accomplished using either flock, IPC::Semaphore, or pipe to
serialize the children.  Serialization may also be switched on for
single port in order to get around an OS that does not allow multiple
children to accept at the same time.  For a further discussion of
serialization see L<Net::Server::PreFork>.

=item PreFork

Found in the module Net/Server/PreFork.pm (see
L<Net::Server::PreFork>).  This server binds to one or more ports and
then forks C<min_servers> child process.  The server will make sure
that at any given time there are at least C<min_spare_servers> but not
more than C<max_spare_servers> available to receive a client request,
up to C<max_servers>.  Each of these children will process up to
C<max_requests> client connections.  This type is good for a heavily
hit site, and should scale well for most applications.  Multi port
accept is accomplished using either flock, IPC::Semaphore, or pipe to
serialize the children.  Serialization may also be switched on for
single port in order to get around an OS that does not allow multiple
children to accept at the same time.  For a further discussion of
serialization see L<Net::Server::PreFork>.

=item Single

All methods fall back to Net::Server.  This personality is provided
only as parallelism for Net::Server::MultiType.

=item HTTP

Not a distinct personality.  Provides a basic HTTP daemon.  This can
be combined with the SSL or SSLEAY proto to provide an HTTPS Daemon.
See L<Net::Server::HTTP>.

=back

C<Net::Server> was partially written to make it easy to add new
personalities.  Using separate modules built upon an open architecture
allows for easy addition of new features, a separate development
process, and reduced code bloat in the core module.

=head1 SOCKET ACCESS

Once started, the Net::Server will take care of binding to port and
waiting for connections.  Once a connection is received, the
Net::Server will accept on the socket and will store the result (the
client connection) in $self-E<gt>{server}-E<gt>{client}.  This
property is a Socket blessed into the IO::Socket classes.  UDP
servers are slightly different in that they will perform a B<recv>
instead of an B<accept>.

To make programming easier, during the post_accept phase, STDIN and
STDOUT are opened to the client connection.  This allows for programs
to be written using E<lt>STDINE<gt> and print "out\n" to print to the
client connection.  UDP will require using a -E<gt>send call.

=head1 SAMPLE CODE

The following is a very simple server.  The main functionality occurs
in the process_request method call as shown below.  Notice the use of
timeouts to prevent Denial of Service while reading.  (Other examples
of using C<Net::Server> can, or will, be included with this
distribution).

    #!/usr/bin/perl -w -T

    package MyPackage;

    use strict;
    use base qw(Net::Server::PreFork); # any personality will do

    MyPackage->run;

    # over-ride the default echo handler

    sub process_request {
        my $self = shift;
        eval {

            local $SIG{'ALRM'} = sub { die "Timed Out!\n" };
            my $timeout = 30; # give the user 30 seconds to type some lines

            my $previous_alarm = alarm($timeout);
            while (<STDIN>) {
                s/\r?\n$//;
                print "You said '$_'\r\n";
                alarm($timeout);
            }
            alarm($previous_alarm);

        };

        if ($@ =~ /timed out/i) {
            print STDOUT "Timed Out.\r\n";
            return;
        }

    }

    1;

Playing this file from the command line will invoke a Net::Server
using the PreFork personality.  When building a server layer over the
Net::Server, it is important to use features such as timeouts to
prevent Denial Of Service attacks.

Net::Server comes with a built in echo server by default.  You can test it
out by simply running the following from the commandline:

    net-server

If you wanted to try another flavor you could try

    net-server PreFork

If you wanted to try out a basic HTTP server you could use

    net-server HTTP

Or if you wanted to test out a CGI you are writing you could use

    net-server HTTP --app ../../mycgi.cgi

=head1 ARGUMENTS

There are at least five possible ways to pass arguments to
Net::Server.  They are I<passing to the new method>, I<passing on
command line>, I<passing parameters to run>, I<using a conf file>,
I<returning values in the default_values method>, or I<configuring the
values in post_configure_hook>.

The C<options> method is used to determine which arguments the server
will search for and can be used to extend the parsed parameters.  Any
arguments found from the command line, parameters passed to run, and
arguments found in the conf_file will be matched against the keys of
the options template.  Any commandline parameters that do not match
will be left in place and can be further processed by the server in
the various hooks (by looking at @ARGV).  Arguments passed to new will
automatically win over any other options (this can be used if you
would like to disallow a user passing in other arguments).

Arguments consist of key value pairs.  On the commandline these pairs
follow the POSIX fashion of C<--key value> or C<--key=value>, and also
C<key=value>.  In the conf file the parameter passing can best be
shown by the following regular expression:
($key,$val)=~/^(\w+)\s+(\S+?)\s+$/.  Passing arguments to the run
method is done as follows: C<<Net::Server-E<gt>run(key1 => 'val1')>>.
Passing arguments via a prebuilt object can best be shown in the
following code:

    #!/usr/bin/perl -w -T

    package MyPackage;
    use strict;
    use base qw(Net::Server);

    my $server = MyPackage->new({
        key1 => 'val1',
    });

    $server->run;

All five methods for passing arguments may be used at the same time.
Once an argument has been set, it is not over written if another
method passes the same argument.  C<Net::Server> will look for
arguments in the following order:

    1) Arguments passed to the C<new> method.
    2) Arguments passed on command line.
    3) Arguments passed to the C<run> method.
    4) Arguments passed via a conf file.
    5) Arguments set in the C<default_values> method.

Additionally the following hooks are available:

    1) Arguments set in the configure_hook (occurs after new
       but before any of the other areas are checked).
    2) Arguments set and validated in the post_configure_hook
       (occurs after all of the other areas are checked).

Each of these levels will override parameters of the same name
specified in subsequent levels.  For example, specifying --setsid=0 on
the command line will override a value of "setsid 1" in the conf file.

Note that the configure_hook method doesn't return values to set, but
is there to allow for setting up configured values before the
configure method is called.

Key/value pairs used by the server are removed by the configuration
process so that server layers on top of C<Net::Server> can pass and
read their own parameters.

=head1 ADDING CUSTOM ARGUMENTS

It is possible to add in your own custom parameters to those parsed by
Net::Server.  The following code shows how this is done:

    sub options {
        my $self     = shift;
        my $prop     = $self->{'server'};
        my $template = shift;

        # setup options in the parent classes
        $self->SUPER::options($template);

        # add a single value option
        $prop->{'my_option'} ||= undef;
        $template->{'my_option'} = \ $prop->{'my_option'};

        # add a multi value option
        $prop->{'an_arrayref_item'} ||= [];
        $template->{'an_arrayref_item'} = $prop->{'an_arrayref_item'};
    }

Overriding the C<options> method allows for adding your own custom
fields.  A template hashref is passed in, that should then be modified
to contain an of your custom fields.  Fields which are intended to
receive a single scalar value should have a reference to the
destination scalar given.  Fields which are intended to receive
multiple values should reference the corresponding destination
arrayref.

You are responsible for validating your custom options once they have
been parsed.  The post_configure_hook is a good place to do your
validation.

Some emails have asked why we use this "template" method.  The idea is
that you are creating the data structure to store the values in,
and you are also creating a way to get the values into the data
structure.  The template is the way to get the values to the servers
data structure.  One of the possibilities (that probably isn't used
that much) is that by letting you specify the mapping, you could build
a nested data structure - even though the passed in arguments are
flat.  It also allows you to setup aliases to your names.

For example, a basic structure might look like this:

   $prop = $self->{'server'}

   $prop->{'my_custom_option'} ||= undef;
   $prop->{'my_custom_array'}  ||= [];

   $template = {
       my_custom_option => \ $prop->{'my_custom_option'},
       mco              => \ $prop->{'my_custom_option'}, # alias
       my_custom_array  => $prop->{'my_custom_array'},
       mca              => $prop->{'my_custom_array'}, # an alias
   };

   $template->{'mco2'} = $template->{'mco'}; # another way to alias

But you could also have more complex data:

   $prop = $self->{'server'};

   $prop->{'one_layer'} = {
       two_layer => [
           undef,
           undef,
       ],
   };

   $template = {
       param1 => \ $prop->{'one_layer'}->{'two_layer'}->[0],
       param2 => \ $prop->{'one_layer'}->{'two_layer'}->[1],
   };

This is of course a contrived example - but it does show that you can
get the data from the flat passed in arguments to whatever type of
structure you need - with only a little bit of effort.

=head1 DEFAULT ARGUMENTS FOR Net::Server

The following arguments are available in the default C<Net::Server> or
C<Net::Server::Single> modules.  (Other personalities may use
additional parameters and may optionally not use parameters from the
base class.)

    Key               Value                    Default
    conf_file         "filename"               undef

    log_level         0-4                      2
    log_file          (filename|Sys::Syslog
                       |Log::Log4perl)         undef
    log_function                               undef

    port              \d+                      20203
    host              "host"                   "*"
    ipv               (4|6|*)                  *
    proto             (tcp|udp|unix)           "tcp"
    listen            \d+                      SOMAXCONN
    ipv6_package      (IO::Socket::INET6       IO::Socket::IP
                       |IO::Socket::IP)

    ## syslog parameters (if log_file eq Sys::Syslog)
    syslog_logsock    (native|unix|inet|udp
                       |tcp|stream|console)    unix (on Sys::Syslog < 0.15)
    syslog_ident      "identity"               "net_server"
    syslog_logopt     (cons|ndelay|nowait|pid) pid
    syslog_facility   \w+                      daemon

    reverse_lookups   (1|double|double-debug)  undef
    double_reverse_lookups  (1|debug|autofail) undef
    allow             /regex/                  none
    deny              /regex/                  none
    cidr_allow        CIDR                     none
    cidr_deny         CIDR                     none

    ## daemonization parameters
    pid_file          "filename"               undef
    chroot            "directory"              undef
    user              (uid|username)           "nobody"
    group             (gid|group)              "nobody"
    background        1                        undef
    setsid            1                        undef

    no_close_by_child (1|undef)                undef

    ## See Net::Server::Proto::(TCP|UDP|UNIX|SSL|SSLeay|etc)
    ## for more sample parameters.

=over 4

=item conf_file

Filename from which to read additional key value pair arguments for
starting the server.  Default is undef.

There are two ways that you can specify a default location for a
conf_file.  The first is to pass the default value to the run method
as in:

    MyServer->run({
       conf_file => '/etc/my_server.conf',
    });

If the end user passes in --conf_file=/etc/their_server.conf then the
value will be overridden.

The second way to do this was added in the 0.96 version.  It uses the
default_values method as in:

    sub default_values {
        return {
            conf_file => '/etc/my_server.conf',
        }
    }

This method has the advantage of also being able to be overridden in
the run method.

If you do not want the user to be able to specify a conf_file at all,
you can pass conf_file to the new method when creating your object:

    MyServer->new({
       conf_file => '/etc/my_server.conf',
    })->run;

If passed this way, the value passed to new will "win" over any of the
other passed in values.

=item log_level

Ranges from 0 to 4 in level.  Specifies what level of error will be
logged.  "O" means logging is off.  "4" means very verbose.  These
levels should be able to correlate to syslog levels.  Default is 2.
These levels correlate to syslog levels as defined by the following
key/value pairs: 0=>'err', 1=>'warning', 2=>'notice', 3=>'info',
4=>'debug'.

=item log_file

Name of log file or log subsystem to be written to.  If no name is given and the
write_to_log_hook is not overridden, log goes to STDERR.  Default is
undef.

The log_file may also be the name of a Net::Server pluggable logging
class.  Net::Server is packaged with Sys::Syslog and Log::Log4perl.
If the log_file looks like a module name, it will have
"Net::Server::Log::" added to the front and it will then be required.
The package should provide an C<initialize> class method that returns
a single function which will be used for logging.  This returned
function will be passed log_level, and message.

If the magic name "Sys::Syslog" is used, all logging will take place
via the Net::Server::Log::Sys::Syslog module.  If syslog is used the
parameters C<syslog_logsock>, C<syslog_ident>, and
C<syslog_logopt>,and C<syslog_facility> may also be defined.  See
L<Net::Server::Log::Sys::Syslog>.

If the magic name "Log::Log4perl" is used, all logging will be
directed to the Log4perl system.  If used, the C<log4perl_conf>,
C<log4perl_poll>, C<log4perl_logger> may also be defined. See
L<Net::Server::Log::Log::Log4per>.

If a C<log_file> is given or if C<setsid> is set, STDIN and STDOUT
will automatically be opened to /dev/null and STDERR will be opened to
STDOUT.  This will prevent any output from ending up at the terminal.

=item log_function

Can take a coderef or method name to call when a log event occurs.
Will be passed the level of the log message and the log message.

Note that functions depending upon stdout will not function
during process_request in situations where the tie_stdout is set
(such as during Net::Server::HTTP).

=item pid_file

Filename to store pid of parent process.  Generally applies only to
forking servers.  Default is none (undef).

=item port

See L<Net::Server::Proto> for further examples of configuration.

Local port/socket on which to bind.  If it is a low port, the process
must start as root.  If multiple ports are given, all will be bound at
server startup.  May be of the form C<host:port/proto>,
C<host:port/proto/ipv>, C<host:port>, C<port/proto>, or C<port>, where
I<host> represents a hostname residing on the local box, where I<port>
represents either the number of the port (eg. "80") or the service
designation (eg. "http"), where I<ipv> represents the IP protocol version
(IPv4 or IPv6 or IPv*) and where I<proto> represents the protocol to be
used. See L<Net::Server::Proto>.  The following are some valid port
strings:

    20203                            # port only
    localhost:20203                  # host and port
    localhost:http                   # localhost bound to port 80
    localhost:20203/tcp              # host, port, protocol
    localhost:20203/tcp/IPv*         # host, port, protocol and family
    localhost, 20203, tcp, IPv*      # same
    localhost | 20203 | tcp | IPv*   # same
    localhost:20203/IPv*             # bind any configured interfaces for IPv4 or 6 (default)
    localhost:20203/IPv4/IPv6        # bind localhost on IPv4 and 6 (fails if it cannot do both)

    *:20203                          # bind all local interfaces

Additionally, when passed in the code (non-commandline, and non-config),
the port may be passed as a hashref or array hashrefs of information:

    port => {
        host  => 'localhost',
        port  => '20203',
        ipv   => 6,     # IPv6 only
        proto => 'udp', # UDP protocol
    }

    port => [{
        host  => '*',
        port  => '20203',
        ipv   => 4,     # IPv4 only
        proto => 'tcp', # (default)
    }, {
        host  => 'localhost',
        port  => '20204',
        ipv   => '*',      # default - all IPv4 and IPv6 interfaces tied to localhost
        proto => 'ssleay', # or ssl - Using SSL
    }],

An explicit I<host> given in a port specification overrides a default
binding address (a C<host> setting, see below).  The I<host> part may
be enclosed in square brackets, but when it is a numerical IPv6
address it B<should> be enclosed in square brackets to avoid ambiguity
in parsing a port number, e.g.: "[::1]:80".  However you could also
use pipes, white space, or commas to separate these.  Note that host
and port number must come first.

If the protocol is not specified, I<proto> will default to the
C<proto> specified in the arguments.  If C<proto> is not specified
there it will default to "tcp".  If I<host> is not specified, I<host>
will default to C<host> specified in the arguments.  If C<host> is not
specified there it will default to "*".  Default port is 20203.
Configuration passed to new or run may be either a scalar containing a
single port number or an arrayref of ports.  If C<ipv> is not specified
it will default to "*" (Any resolved addresses under IPv4 or IPv6).

If you are working with unix sockets, you may also specify
C<socket_file|unix> or C<socket_file|type|unix> where type is SOCK_DGRAM
or SOCK_STREAM.

On systems that support it, a port value of 0 may be used to ask
the OS to auto-assign a port.  The value of the auto-assigned port
will be stored in the NS_port property of the Net::Server::Proto::TCP
object and is also available in the sockport method.  When the server
is processing a request, the $self->{server}->{sockport} property
contains the port that was connected through.

=item host

Local host or addr upon which to bind port.  If a value of '*' is
given, the server will bind that port on all available addresses on
the box.  The C<host> argument provides a default local host address
if the C<port> argument omits a host specification.  See
L<Net::Server::Proto>. See L<IO::Socket>.  Configuration passed to new
or run may be either a scalar containing a single host or an arrayref
of hosts - if the hosts array is shorter than the ports array, the
last host entry will be used to augment the hosts array to the size
of the ports array.

If an IPv4 address is passed, an IPv4 socket will be created.  If an
IPv6 address is passed, an IPv6 socket will be created.  If a hostname
is given, Net::Server will look at the value of ipv (default IPv4) to
determine which type of socket to create.  Optionally the ipv
specification can be passed as part of the hostname.

    host => "127.0.0.1",  # an IPv4 address

    host => "::1",        # an IPv6 address

    host => 'localhost',  # addresses matched by localhost (default any IPv4 and/or IPv6)

    host => 'localhost/IPv*',  # same

    ipv  => 6,
    host => 'localhost',  # addresses matched by localhost (IPv6)

    ipv  => 4,
    host => 'localhost',  # addresses matched by localhost (IPv4)

    ipv  => 'IPv4 IPv6',
    host => 'localhost',  # addresses matched by localhost (requires IPv6 and IPv4)

    host => '*',          # any local interfaces (any IPv6 or IPv4)

    host => '*/IPv*',     # same (any IPv6 or IPv4)

    ipv  => 4,
    host => '*',          # any local IPv4 interfaces


=item proto

See L<Net::Server::Proto>.
Protocol to use when binding ports.  See L<IO::Socket>.  As of release
2.0, Net::Server supports tcp, udp, and unix, unixdgram, ssl, and
ssleay.  Other types will need to be added later (or custom modules
extending the Net::Server::Proto class may be used).  Configuration
passed to new or run may be either a scalar containing a single proto
or an arrayref of protos - if the protos array is shorter than the
ports array, the last proto entry will be used to augment the protos
array to the size of the ports array.

Additionally the proto may also contain the ipv specification.

=item ipv (IPv4 and IPv6)

See L<Net::Server::Proto>.

IPv6 is now available under Net::Server.  It will be used
automatically if an IPv6 address is passed, or if the ipv is set
explicitly to IPv6, or if ipv is left as the default value of IPv*.
This is a significant change from version 2.004 and earlier where the
default value was IPv4.  However, the previous behavior led to
confusion on IPv6 only hosts, and on hosts that only had IPv6 entries
for a local hostname.  Trying to pass an IPv4 address when ipv is set
to 6 (only 6 - not * or 4) will result in an error.

    localhost:20203 # will use IPv6 if there is a corresponding entry for localhost
                    # it will also use IPv4 if there is a corresponding v4 entry for localhost

    localhost:20203:IPv*  # same (default)

    localhost:20203:IPv6  # will use IPv6

    [::1]:20203           # will use IPv6 (IPv6 style address)

    localhost:20203:IPv4  # will use IPv4

    127.0.0.1:20203       # will use IPv4 (IPv4 style address

    localhost:20203:IPv4:IPv6 # will bind to both v4 and v6 - fails otherwise

    # or as a hashref as
    port => {
        host => "localhost",
        ipv  => 6, # only binds IPv6
    }

    port => {
        host => "localhost",
        ipv  => 4, # only binds IPv4
    }

    port => {
        host => "::1",
        ipv  => "IPv6", # same as passing "6"
    }

    port => {
        host => "localhost/IPv*",       # any IPv4 or IPv6
    }

    port => {
        host => "localhost IPv4 IPv6",  # must create both
    }

In many proposed Net::Server solutions, IPv* was enabled by default.
For versions 2.000 through 2.004, the previous default of IPv4 was
used.  We have attempted to make it easy to set IPv4, IPv6, or IPv*.
If you do not want or need IPv6, simply set ipv to 4, pass IPv4 along
in the port specification, set $ENV{'IPV'}=4; before running the
server, set $ENV{'NO_IPV6'}, or uninstall IO::Socket::IP and/or
IO::Socket::INET6.

On my local box the following command results in the following output:

    perl -e 'use base qw(Net::Server); main->run(host => "localhost")'

    Resolved [localhost]:20203 to [::1]:20203, IPv6
    Resolved [localhost]:20203 to [127.0.0.1]:20203, IPv4
    Binding to TCP port 20203 on host ::1 with IPv6
    Binding to TCP port 20203 on host 127.0.0.1 with IPv4

My local box has IPv6 enabled and there are entries for localhost on
both IPv6 ::1 and IPv4 127.0.0.1.  I could also choose to explicitly
bind ports rather than depending upon ipv => "*" to resolve them for
me as in the following:

    perl -e 'use base qw(Net::Server); main->run(port => [20203,20203], host => "localhost", ipv => [4,6])'

    Binding to TCP port 20203 on host localhost with IPv4
    Binding to TCP port 20203 on host localhost with IPv6

There is a special case of using host => "*" as well as ipv => "*".
The Net::Server::Proto::_bindv6only method is used to check the system
setting for C<sysctl -n net.ipv6.bindv6only> (or
net.inet6.ip6.v6only).  If this setting is false, then an IPv6 socket
will listen for the corresponding IPv4 address.  For example the
address [::] (IPv6 equivalent of INADDR_ANY) will also listen for
0.0.0.0.  The address ::FFFF:127.0.0.1 (IPv6) would also listen to
127.0.0.1 (IPv4).  In this case, only one socket will be created
because it will handle both cases (an error is returned if an attempt
is made to listen to both addresses when bindv6only is false).

However, if net.ipv6.bindv6only (or equivalent) is true, then a
hostname (such as *) resolving to both a IPv4 entry as well as an IPv6
will result in both an IPv4 socket as well as an IPv6 socket.

On my linux box which defaults to net.ipv6.bindv6only=0, the following is output.

    perl -e 'use base qw(Net::Server); main->run(host => "*")'

    Resolved [*]:8080 to [::]:8080, IPv6
    Not including resolved host [0.0.0.0] IPv4 because it will be handled by [::] IPv6
    Binding to TCP port 8080 on host :: with IPv6

If I issue a C<sudo /sbin/sysctl -w net.ipv6.bindv6only=1>, the following is output.

    perl -e 'use base qw(Net::Server); main->run(host => "*")'

    Resolved [*]:8080 to [0.0.0.0]:8080, IPv4
    Resolved [*]:8080 to [::]:8080, IPv6
    Binding to TCP port 8080 on host 0.0.0.0 with IPv4
    Binding to TCP port 8080 on host :: with IPv6

BSD differs from linux and generally defaults to
net.inet6.ip6.v6only=0.  If it cannot be determined on your OS, it
will default to false and the log message will change from "it will be
handled" to "it should be handled" (if you have a non-resource
intensive way to check on your platform, feel free to email me).  Be
sure to check the logs as you test your server to make sure you have
bound the ports you desire.  You can always pass in individual
explicit IPv4 and IPv6 port specifications if you need.  For example,
if your system has both IPv4 and IPv6 interfaces but you'd only like
to bind to IPv6 entries, then you should use a hostname of [::]
instead of [*].

If bindv6only (or equivalent) is false, and you receive an IPv4
connection on a bound IPv6 port, the textual representation of the
peer's IPv4 address will typically be in a form of an IPv4-mapped IPv6
addresses, e.g. "::FFFF:127.0.0.1" .

The ipv parameter was chosen because it does not conflict with any
other existing usage, it is very similar to ipv4 or ipv6, it allows
for user code to not need to know about Socket::AF_INET or
Socket6::AF_INET6 or Socket::AF_UNSPEC, and it is short.

=item listen

See L<IO::Socket>.  Not used with udp protocol (or UNIX SOCK_DGRAM).

=item ipv6_package

Net::Server::Proto will try to determine the appropriate socket
class to use if a v6 socket is needed.  It will default to
trying IO::Socket::IP first, and then IO::Socket::INET6.  Specifying
this package allows for a specific package to be used (note that
IO::Socket::SSL used by Proto::SSL does its own ipv6 socket package
determination).

=item reverse_lookups

Specify whether to lookup the hostname of the connected IP.
Information is cached in server object under C<peerhost> property.
Default is to not use reverse_lookups (undef).

Can be set to the values "double", "double-detail", "double-autofail",
or "double-debug" to set double_reverse_lookups.

=item double_reverse_lookups

If set, also sets reverse_lookups.

Same as setting reverse_lookups to "double".  Looks up the IPs
that the hostname resolves to to make sure the connection ip is one
of those ips.

Sets peerhost_rev as a hashref of ip addresses the name resolved to
during get_client_info.

If double_reverse_lookups is set, the double_reverse_lookup method
is called during the allow_deny method.  The
double_reverse_lookup method is passed:

    addr  - the IPv4 or IPv6 address
    host  - the hostname the addr resolved to
    addrs - the hashref of ip addresses the host resolved to
    orig  - the original unfiltered addr

Makes allow_deny return false if there is no hostname, no reverse ips,
or if one of the ip addrs does not match the connection ip addr.
Sends a log level 3 message.

Can set double_reverse_lookups to one of the following to adjust logging:

    detail   - add addrs to the failure messages
    autofail - fail on every connection and log
    debug    - log address information (but not fail) for successful connections

The following one liners can help with debugging:

    net-server HTTP --reverse_lookups=double-debug --log_level=3
    # curl localhost:8080 in other window

    2022/11/30-22:16:45 CONNECT TCP Peer: "[::ffff:127.0.0.1]:44766" (localhost)  Local: "[::ffff:127.0.0.1]:8080"
    2022/11/30-22:16:45 Double reverse debug:  addr: 127.0.0.1,  host: localhost,  addrs: (127.0.0.1),  orig_addr: ::ffff:127.0.0.1

The double_reverse_lookup is called before running any allow/deny
rules.

=item allow/deny

May be specified multiple times.  Contains regex to compare to
incoming peeraddr or peerhost (if reverse_lookups has been enabled).
If allow or deny options are given, the incoming client must match an
allow and not match a deny or the client connection will be closed.
Defaults to empty array refs.

=item cidr_allow/cidr_deny

May be specified multiple times.  Contains a CIDR block to compare to
incoming peeraddr.  If cidr_allow or cidr_deny options are given, the
incoming client must match a cidr_allow and not match a cidr_deny or
the client connection will be closed.  Defaults to empty array refs.

=item chroot

Directory to chroot to after bind process has taken place and the
server is still running as root.  Defaults to undef.

=item user

Userid or username to become after the bind process has occurred.
Defaults to "nobody."  If you would like the server to run as root,
you will have to specify C<user> equal to "root".

=item group

Groupid or groupname to become after the bind process has occurred.
Defaults to "nobody."  If you would like the server to run as root,
you will have to specify C<group> equal to "root".

=item background

Specifies whether or not the server should fork after the bind method
to release itself from the command line.  Defaults to undef.  Process
will also background if C<setsid> is set.

=item setsid

Specifies whether or not the server should fork after the bind method
to release itself from the command line and then run the
C<POSIX::setsid()> command to truly daemonize.  Defaults to undef.  If
a C<log_file> is given or if C<setsid> is set, STDIN and STDOUT will
automatically be opened to /dev/null and STDERR will be opened to
STDOUT.  This will prevent any output from ending up at the terminal.

=item no_close_by_child

Boolean.  Specifies whether or not a forked child process has
permission or not to shutdown the entire server process.  If set to 1,
the child may NOT signal the parent to shutdown all children.  Default
is undef (not set).

=item no_client_stdout

Boolean.  Default undef (not set).  Specifies that STDIN and STDOUT
should not be opened on the client handle once a connection has been
accepted.  By default the Net::Server will open STDIN and STDOUT on
the client socket making it easier for many types of scripts to read
directly from and write directly to the socket using normal print and
read methods.  Disabling this is useful on clients that may be opening
their own connections to STDIN and STDOUT.

This option has no affect on STDIN and STDOUT which has a magic client
property that is tied to the already open STDIN and STDOUT.

=item leave_children_open_on_hup

Boolean.  Default undef (not set).  If set, the parent will not
attempt to close child processes if the parent receives a SIG HUP.
The parent will rebind the open port and begin tracking a fresh
set of children.

Children of a Fork server will exit after their current request.
Children of a Prefork type server will finish the current request and
then exit.

Note - the newly restarted parent will start up a fresh set of servers
on fork servers.  The new parent will attempt to keep track of the
children from the former parent but custom communication channels
(open pipes from the child to the old parent) will no longer be
available to the old child processes.  New child processes will still
connect properly to the new parent.

=item sig_passthrough

Default none.  Allow for passing requested signals through to
children.  Takes a single signal name, a comma separated list of
names, or an arrayref of signal names.  It first sends the signals to
the children before calling any currently registered signal by that
name.

=item tie_client_stdout

Default undef.  If set will use Net::Server::TiedHandle tied interface
for STDIN and STDOUT.  This interface allows SSL and SSLEAY to work.
It also allows for intercepting read and write via the
tied_stdin_callback and tied_stdout_callback.

=item tied_stdin_callback

Default undef.  Called during a read of STDIN data if
tie_client_stdout has been set, or if the client handle's tie_stdout
method returns true.  It is passed the client connection, the name of
the method that would be called, and the arguments that are being
passed.  The callback is then responsible for calling that method on
the handle or for performing some other input operation.

=item tied_stdout_callback

Default undef.  Called during a write of data to STDOUT if
tie_client_stdout has been set, or if the client handle's tie_stdout
method returns true.  It is passed the client connection, the name of
the method that would be called, and the arguments that are being
passed.  The callback is then responsible for calling that method on
the handle or for performing some other output operation.

=back

=head1 PROPERTIES

All of the C<ARGUMENTS> listed above become properties of the server
object under the same name.  These properties, as well as other
internal properties, are available during hooks and other method
calls.

The structure of a Net::Server object is shown below:

    $self = bless({
        server => {
            key1 => 'val1',
            # more key/vals
        },
    }, 'Net::Server');

This structure was chosen so that all server related properties are
grouped under a single key of the object hashref.  This is so that
other objects could layer on top of the Net::Server object class and
still have a fairly clean namespace in the hashref.

You may get and set properties in two ways.  The suggested way is to
access properties directly via

    my $val = $self->{server}->{key1};

Accessing the properties directly will speed the server process -
though some would deem this as bad style.  A second way has been
provided for object oriented types who believe in methods.  The second
way consists of the following methods:

    my $val = $self->get_property( 'key1' );
    my $self->set_property( key1 => 'val1' );

Properties are allowed to be changed at any time with caution (please
do not undef the sock property or you will close the client
connection).

=head1 CONFIGURATION FILE

C<Net::Server> allows for the use of a configuration file to read in
server parameters.  The format of this conf file is simple key value
pairs.  Comments and blank lines are ignored.

    #-------------- file test.conf --------------

    ### user and group to become
    user        somebody
    group       everybody

    # logging ?
    log_file    /var/log/server.log
    log_level   3
    pid_file    /tmp/server.pid

    # optional syslog directive
    # used in place of log_file above
    #log_file       Sys::Syslog
    #syslog_logsock unix
    #syslog_ident   myserver
    #syslog_logopt  pid|cons

    # access control
    allow       .+\.(net|com)
    allow       domain\.com
    deny        a.+
    cidr_allow  127.0.0.0/8
    cidr_allow  192.0.2.0/24
    cidr_deny   192.0.2.4/30

    # background the process?
    background  1

    # ports to bind (this should bind
    # 127.0.0.1:20205 on IPv6 and
    # localhost:20204 on IPv4)
    # See Net::Server::Proto
    host        127.0.0.1
    ipv         IPv6
    port        localhost:20204/IPv4
    port        20205

    # reverse lookups ?
    # reverse_lookups on

  #-------------- file test.conf --------------

=head1 PROCESS FLOW

The process flow is written in an open, easy to
override, easy to hook, fashion.  The basic flow is
shown below.  This is the flow of the C<$self-E<gt>run> method.

    $self->configure_hook;

    $self->configure(@_);

    $self->post_configure;

    $self->post_configure_hook;

    $self->pre_bind;

    $self->bind;

    $self->post_bind_hook;

    $self->post_bind;

    $self->pre_loop_hook;

    $self->loop;

    ### routines inside a standard $self->loop
    # $self->accept;
    # $self->run_client_connection;
    # $self->done;

    $self->pre_server_close_hook;

    $self->server_close;

The server then exits.

During the client processing phase
(C<$self-E<gt>run_client_connection>), the following
represents the program flow:

    $self->post_accept;

    $self->get_client_info;

    $self->post_accept_hook;

    if ($self->allow_deny
        && $self->allow_deny_hook) {

        $self->process_request;

    } else {

        $self->request_denied_hook;

    }

    $self->post_process_request_hook;

    $self->post_process_request;

    $self->post_client_connection_hook;

The allow_deny method calls $self->double_reverse_lookup if
double_reverse_lookups are enabled.

The process then loops and waits for the next connection.  For a more
in depth discussion, please read the code.

During the server shutdown phase (C<$self-E<gt>server_close>), the
following represents the program flow:

    $self->close_children;  # if any

    $self->post_child_cleanup_hook;

    if (Restarting server) {
        $self->restart_close_hook();
        $self->hup_server;
    }

    $self->shutdown_sockets;

    $self->server_exit;

=head1 MAIN SERVER METHODS

=over 4

=item C<$self-E<gt>run>

This method incorporates the main process flow.  This flow is listed
above.

The method run may be called in any of the following ways.

     MyPackage->run(port => 20201);

     MyPackage->new({port => 20201})->run;

     my $obj = bless {server=>{port => 20201}}, 'MyPackage';
     $obj->run;

The ->run method should typically be the last method called in a
server start script (the server will exit at the end of the ->run
method).

=item C<$self-E<gt>configure>

This method attempts to read configurations from the commandline, from
the run method call, or from a specified conf_file (the conf_file may
be specified by passed in parameters, or in the default_values).  All
of the configured parameters are then stored in the {"server"}
property of the Server object.

=item C<$self-E<gt>post_configure>

The post_configure hook begins the startup of the server.  During this
method running server instances are checked for, pid_files are
created, log_files are created, Sys::Syslog is initialized (as
needed), process backgrounding occurs and the server closes STDIN and
STDOUT (as needed).

=item C<$self-E<gt>pre_bind>

This method is used to initialize all of the socket objects used by
the server.

=item C<$self-E<gt>bind>

This method actually binds to the initialized sockets (or rebinds if the
server has been HUPed).

=item C<$self-E<gt>post_bind>

During this method privileges are dropped.  The INT, TERM, and QUIT
signals are set to run server_close.  Sig PIPE is set to IGNORE.  Sig
CHLD is set to sig_chld.  And sig HUP is set to call sig_hup.

Under the Fork, PreFork, and PreFork simple personalities, these
signals are registered using Net::Server::SIG to allow for safe signal
handling.

=item C<$self-E<gt>loop>

During this phase, the server accepts incoming connections.  The
behavior of how the accepting occurs and if a child process handles
the connection is controlled by what type of Net::Server personality
the server is using.

Net::Server and Net::Server single accept only one connection at a
time.

Net::Server::INET runs one connection and then exits (for use by inetd
or xinetd daemons).

Net::Server::MultiPlex allows for one process to simultaneously handle
multiple connections (but requires rewriting the process_request code
to operate in a more "packet-like" manner).

Net::Server::Fork forks off a new child process for each incoming
connection.

Net::Server::PreForkSimple starts up a fixed number of processes that
all accept on incoming connections.

Net::Server::PreFork starts up a base number of child processes which
all accept on incoming connections.  The server throttles the number
of processes running depending upon the number of requests coming in
(similar to concept to how Apache controls its child processes in a
PreFork server).

Read the documentation for each of the types for more information.

=item C<$self-E<gt>server_close>

This method is called once the server has been signaled to end, or
signaled for the server to restart (via HUP), or the loop method has
been exited.

This method takes care of cleaning up any remaining child processes,
setting appropriate flags on sockets (for HUPing), closing up logging,
and then closing open sockets.

Can optionally be passed an exit value that will be passed to the
server_exit call.

=item C<$self-E<gt>server_exit>

This method is called at the end of server_close.  It calls exit, but
may be overridden to do other items.  At this point all services
should be shut down.

Can optionally be passed an exit value that will be passed to the exit call.

=back

=head1 MAIN CLIENT CONNECTION METHODS

=over 4

=item C<$self-E<gt>run_client_connection>

This method is run after the server has accepted and received a client
connection.  The full process flow is listed above under PROCESS
FLOWS.  This method takes care of handling each client connection.

=item C<$self-E<gt>post_accept>

This method opens STDIN and STDOUT to the client socket.  This allows
any of the methods during the run_client_connection phase to print
directly to and read directly from the client socket.

=item C<$self-E<gt>get_client_info>

This method looks up information about the client connection such as
ip address, socket type, and hostname (as needed).

Sets the following in $self->{'server'} (note that these names
do not necessarily correspond to the names of the IO::Socket:: libraries):

    sockaddr     - Human IP address that was connected to
    sockport     - Local port that was connected to
    peeraddr     - Human IP address of the remote source (either IPv6 or IPv4)
    peerport     - Source port of the connection
    peerhost     - IP Address resolved to hostname (if possible)
    peerhost_rev - Hashref of ips of the reverse lookup of the peerhost - only set if double_reverse_lookups

=item C<$self-E<gt>allow_deny>

This method uses the rules defined in the allow and deny configuration
parameters to determine if the ip address should be accepted.

=item C<$self-E<gt>double_reverse_lookup>

Called if the double_reverse_lookups value is set or reverse_lookups
is set to "double".  Uses peerhost_rev hashref ips to verify that the
connection ip is valid for the hostname.  See the
double_reverse_lookups configuration.

=item C<$self-E<gt>process_request>

This method is intended to handle all of the client communication.  At
this point STDIN and STDOUT are opened to the client, the ip address
has been verified.  The server can then interact with the client
connection according to whatever API or protocol the server is
implementing.  Note that the stub implementation uses STDIN and STDOUT
and will not work if the no_client_stdout flag is set.

This is the main method to override.

The default method implements a simple echo server that will repeat
whatever is sent.  It will quit the child if "quit" is sent, and will
exit the server if "exit" is sent.

As of version 2.000, the client handle is passed as an argument.

=item C<$self-E<gt>post_process_request>

This method is used to clean up the client connection and to handle
any parent/child accounting for the forking servers.

=back

=head1 HOOKS

C<Net::Server> provides a number of "hooks" allowing for servers
layered on top of C<Net::Server> to respond at different levels of
execution without having to "SUPER" class the main built-in methods.
The placement of the hooks can be seen in the PROCESS FLOW section.

Almost all of the default hook methods do nothing.  To use a hook you
simply need to override the method in your subclass.  For example to
add your own post_configure_hook you could do something like the
following:

    package MyServer;

    sub post_configure_hook {
        my $self = shift;
        my $prop = $self->{'server'};

        # do some validation here
    }

The following describes the hooks available in the plain Net::Server
class (other flavors such as Fork or PreFork have additional hooks).

=over 4

=item C<$self-E<gt>configure_hook()>

This hook takes place immediately after the C<-E<gt>run()> method is
called.  This hook allows for setting up the object before any built
in configuration takes place.  This allows for custom configurability.

=item C<$self-E<gt>post_configure_hook()>

This hook occurs just after the reading of configuration parameters
and initiation of logging and pid_file creation.  It also occurs
before the C<-E<gt>pre_bind()> and C<-E<gt>bind()> methods are called.
This hook allows for verifying configuration parameters.

=item C<$self-E<gt>post_bind_hook()>

This hook occurs just after the bind process and just before any
chrooting, change of user, or change of group occurs.  At this point
the process will still be running as the user who started the server.

=item C<$self-E<gt>pre_loop_hook()>

This hook occurs after chroot, change of user, and change of group has
occurred.  It allows for preparation before looping begins.

=item C<$self-E<gt>can_read_hook()>

This hook occurs after a socket becomes readable on an
accept_multi_port request (accept_multi_port is used if there are
multiple bound ports to accept on, or if the "multi_port"
configuration parameter is set to true).  This hook is intended to
allow for processing of arbitrary handles added to the IO::Select used
for the accept_multi_port.  These handles could be added during the
post_bind_hook.  No internal support is added for processing these
handles or adding them to the IO::Socket.  Care must be used in how
much occurs during the can_read_hook as a long response time will
result in the server being susceptible to DOS attacks.  A return value
of true indicates that the Server should not pass the readable handle
on to the post_accept and process_request phases.

It is generally suggested that other avenues be pursued for sending
messages via sockets not created by the Net::Server.

=item C<$self-E<gt>post_accept_hook()>

This hook occurs after a client has connected to the server.  At this
point STDIN and STDOUT are mapped to the client socket.  This hook
occurs before the processing of the request.

=item C<$self-E<gt>allow_deny_hook()>

This hook allows for the checking of ip and host information beyond
the C<$self-E<gt>allow_deny()> routine.  If this hook returns 1, the
client request will be processed, otherwise, the request will be
denied processing.

As of version 2.000, the client connection is passed as an argument.

=item C<$self-E<gt>request_denied_hook()>

This hook occurs if either the C<$self-E<gt>allow_deny()> or
C<$self-E<gt>allow_deny_hook()> have taken place.

=item C<$self-E<gt>post_process_request_hook()>

This hook occurs after the processing of the request, but before the
client connection has been closed.

=item C<$self-E<gt>post_client_connection_hook>

This is one final hook that occurs at the very end of the
run_client_connection method.  At this point all other methods and
hooks that will run during the run_client_connection have finished and
the client connection has already been closed.

item C<$self-E<gt>other_child_died_hook($pid)>

Net::Server takes control of signal handling and child process
cleanup; this makes it difficult to tell when a child process
terminates if that child process was not started by Net::Server
itself.  If Net::Server notices another child process dying that it
did not start, it will fire this hook with the PID of the terminated
process.

=item C<$self-E<gt>pre_server_close_hook()>

This hook occurs before the server begins shutting down.

=item C<$self-E<gt>write_to_log_hook>

This hook handles writing to log files.  The default hook is to write
to STDERR, or to the filename contained in the parameter C<log_file>.
The arguments passed are a log level of 0 to 4 (4 being very verbose),
and a log line.  If log_file is equal to "Sys::Syslog", then logging
will go to Sys::Syslog and will bypass the write_to_log_hook.

=item C<$self-E<gt>fatal_hook>

This hook occurs when the server has encountered an unrecoverable
error.  Arguments passed are the error message, the package, file, and
line number.  The hook may close the server, but it is suggested that
it simply return and use the built in shut down features.

=item C<$self-E<gt>post_child_cleanup_hook>

This hook occurs in the parent server process after all children have
been shut down and just before the server either restarts or exits.
It is intended for additional cleanup of information.  At this point
pid_files and lockfiles still exist.

=item C<$self-E<gt>restart_open_hook>

This hook occurs if a server has been HUPed (restarted via the HUP
signal.  It occurs just before reopening to the filenos of the sockets
that were already opened.

=item C<$self-E<gt>restart_close_hook>

This hook occurs if a server has been HUPed (restarted via the HUP
signal.  It occurs just before restarting the server via exec.

=item C<$self-E<gt>child_init_hook()>

This hook is called during the forking servers.  It is also called
during run_dequeue.  It runs just after the fork and after signals
have been cleaned up.  If it is a dequeue process, the string
'dequeue' will be passed as an argument.

If your child processes will be needing random numbers, this
hook is a good location to initialize srand (forked processes
maintain the same random seed unless changed).

    sub child_init_hook {
        # from perldoc -f srand
        srand(time ^ $$ ^ unpack "%L*", `ps axww | gzip -f`);
    }

=item C<$self-E<gt>pre_fork_hook()>

Similar to the child_init_hook, but occurs just before the fork.

=item C<$self-E<gt>register_child($pid, $type)>

Called by parent process when a child has been forked.  Type
will be one of dequeue, fork, prefork, or preforksimple depending
on where the child was created.

=item C<$self-E<gt>child_finish_hook()>

Similar to the child_init_hook, but ran when the forked process is
about to finish up.

=back

=head1 OTHER METHODS

=over 4

=item C<$self-E<gt>default_values>

Allow for returning configuration values that will be used if no other
value could be found.

Should return a hashref.

    sub default_values {
        return {
            port => 20201,
        };
    }

=item C<$self-E<gt>handle_syslog_error>

Called when log_file is set to 'Sys::Syslog' and an error occurs while
writing to the syslog.  It is passed two arguments, the value of $@,
and an arrayref containing the arguments that were passed to the log
method when the error occurred.

=item C<$self-E<gt>log>

Parameters are a log_level and a message.

If log_level is set to 'Sys::Syslog', the parameters may alternately
be a log_level, a format string, and format string parameters.  (The
second parameter is assumed to be a format string if additional
arguments are passed along).  Passing arbitrary format strings to
Sys::Syslog will allow the server to be vulnerable to exploit.  The
server maintainer should make sure that any string treated as a format
string is controlled.

    # assuming log_file = 'Sys::Syslog'

    $self->log(1, "My Message with %s in it");
    # sends "%s", "My Message with %s in it" to syslog

    $self->log(1, "My Message with %s in it", "Foo");
    # sends "My Message with %s in it", "Foo" to syslog

If log_file is set to a file (other than Sys::Syslog), the message
will be appended to the log file by calling the write_to_log_hook.

If the log_file is Sys::Syslog and an error occurs during write, the
handle_syslog_error method will be called and passed the error
exception.  The default option of handle_syslog_error is to die - but
could easily be told to do nothing by using the following code in your
subclassed server:

    sub handle_syslog_error {}

It the log had been closed, you could attempt to reopen it in the
error handler with the following code:

    sub handle_syslog_error {
        my $self = shift;
        $self->open_syslog;
    }

=item C<$self-E<gt>new>

As of Net::Server 0.91 there is finally a "new" method.  This method
takes a class name and an argument hashref as parameters.  The
argument hashref becomes the "server" property of the object.

    package MyPackage;
    use base qw(Net::Server);

    my $obj = MyPackage->new({port => 20201});

    # same as

    my $obj = bless {server => {port => 20201}}, 'MyPackage';

=item C<$self-E<gt>open_syslog>

Called during post_configure when the log_file option is set to
'Sys::Syslog'.  By default it use the parsed configuration options
listed in this document.  If more custom behavior is desired, the
method could be overridden and Sys::Syslog::openlog should be called
with the custom parameters.

=item C<$self-E<gt>shutdown_sockets>

This method will close any remaining open sockets.  This is called at
the end of the server_close method.

=back

=head1 RESTARTING

Each of the server personalities (except for INET), support restarting
via a HUP signal (see "kill -l").  When a HUP is received, the server
will close children (if any), make sure that sockets are left open,
and re-exec using the same commandline parameters that initially
started the server.  (Note: for this reason it is important that @ARGV
is not modified until C<-E<gt>run> is called).

The Net::Server will attempt to find out the commandline used for
starting the program.  The attempt is made before any configuration
files or other arguments are processed.  The outcome of this attempt
is stored using the method C<-E<gt>commandline>.  The stored
commandline may also be retrieved using the same method name.  The
stored contents will undoubtedly contain Tainted items that will cause
the server to die during a restart when using the -T flag (Taint
mode).  As it is impossible to arbitrarily decide what is taint safe
and what is not, the individual program must clean up the tainted
items before doing a restart.

    sub configure_hook{
        my $self = shift;

        ### see the contents
        my $ref  = $self->commandline;
        use Data::Dumper;
        print Dumper $ref;

        ### arbitrary untainting - VERY dangerous
        my @untainted = map {/(.+)/;$1} @$ref;

        $self->commandline(\@untainted)
    }

=head1 SHUTDOWN

Each of the Fork and PreFork personalities support graceful shutdowns
via the QUIT signal.  When a QUIT is received, the parent will signal
the children and then wait for them to exit.

All server personalities support the normal TERM and INT signal
shutdowns.

=head1 HOT DEPLOY

Since version 2.000, the Fork and PreFork personalities have accepted
the TTIN and TTOU signals.  When a TTIN is received, the max_servers
is increased by 1.  If a TTOU signal is received the max_servers is
decreased by 1.  This allows for adjusting the number of handling
processes without having to restart the server.

If the log_level is set to at 3, then the new value is displayed in
the logs.

=head1 FILES

The following files are installed as part of this distribution.

    Net/Server.pm
    Net/Server/Fork.pm
    Net/Server/INET.pm
    Net/Server/MultiType.pm
    Net/Server/PreForkSimple.pm
    Net/Server/PreFork.pm
    Net/Server/Single.pm
    Net/Server/Daemonize.pm
    Net/Server/SIG.pm
    Net/Server/Proto.pm
    Net/Server/Proto/*.pm

=head1 INSTALL

Download and extract tarball before running these commands in its base
directory:

    perl Makefile.PL
    make
    make test
    make install

=head1 AUTHOR

Paul Seamons <paul at seamons.com>

=head1 THANKS

As we move to a github flow, please be sure to add yourself to the
credits as patches are passed along (if you'd like to be mentioned).

Thanks to Rob Brown (bbb at cpan.org) for help with miscellaneous
concepts such as tracking down the serialized select via flock ala
Apache and the reference to IO::Select making multiport servers
possible.  And for researching into allowing sockets to remain open
upon exec (making HUP possible).

Thanks to Jonathan J. Miner <miner at doit.wisc.edu> for patching a
blatant problem in the reverse lookups.

Thanks to Bennett Todd <bet at rahul.net> for pointing out a problem
in Solaris 2.5.1 which does not allow multiple children to accept on
the same port at the same time.  Also for showing some sample code
from Viktor Duchovni which now represents the semaphore option of the
serialize argument in the PreFork server.

Thanks to I<traveler> and I<merlyn> from http://perlmonks.org for
pointing me in the right direction for determining the protocol used
on a socket connection.

Thanks to Jeremy Howard <j+daemonize at howard.fm> for numerous
suggestions and for work on Net::Server::Daemonize.

Thanks to Vadim <vadim at hardison.net> for patches to implement
parent/child communication on PreFork.pm.

Thanks to Carl Lewis for suggesting "-" in user names.

Thanks to Slaven Rezic for suggesting Reuse => 1 in Proto::UDP.

Thanks to Tim Watt for adding udp_broadcast to Proto::UDP.

Thanks to Christopher A Bongaarts for pointing out problems with the
Proto::SSL implementation that currently locks around the socket
accept and the SSL negotiation. See L<Net::Server::Proto::SSL>.

Thanks to Alessandro Zummo for pointing out various bugs including
some in configuration, commandline args, and cidr_allow.

Thanks to various other people for bug fixes over the years.  These
and future thank-you's are available in the Changes file as well as
CVS comments.

Thanks to Ben Cohen and tye (on Permonks) for finding and diagnosing
more correct behavior for dealing with re-opening STDIN and STDOUT on
the client handles.

Thanks to Mark Martinec for trouble shooting other problems with STDIN
and STDOUT (he proposed having a flag that is now the no_client_stdout
flag).

Thanks to David (DSCHWEI) on cpan for asking for the nofatal option
with syslog.

Thanks to Andreas Kippnick and Peter Beckman for suggesting leaving
open child connections open during a HUP (this is now available via
the leave_children_open_on_hup flag).

Thanks to LUPE on cpan for helping patch HUP with taint on.

Thanks to Michael Virnstein for fixing a bug in the check_for_dead
section of PreFork server.

Thanks to Rob Mueller for patching PreForkSimple to only open
lock_file once during parent call.  This patch should be portable on
systems supporting flock.  Rob also suggested not closing STDIN/STDOUT
but instead reopening them to /dev/null to prevent spurious warnings.
Also suggested short circuit in post_accept if in UDP.  Also for
cleaning up some of the child management code of PreFork.

Thanks to Mark Martinec for suggesting additional log messages for
failure during accept.

Thanks to Bill Nesbitt and Carlos Velasco for pointing out double
decrement bug in PreFork.pm (rt #21271)

Thanks to John W. Krahn for pointing out glaring precedence with
non-parened open and ||.

Thanks to Ricardo Signes for pointing out setuid bug for perl 5.6.1
(rt #21262).

Thanks to Carlos Velasco for updating the Syslog options (rt #21265).
And for additional fixes later.

Thanks to Steven Lembark for pointing out that no_client_stdout wasn't
working with the Multiplex server.

Thanks to Peter Beckman for suggesting allowing Sys::SysLog keywords
be passed through the ->log method and for suggesting we allow more
types of characters through in syslog_ident.  Also to Peter Beckman
for pointing out that a poorly setup localhost will cause tests to
hang.

Thanks to Curtis Wilbar for pointing out that the Fork server called
post_accept_hook twice.  Changed to only let the child process call
this, but added the pre_fork_hook method.

And just a general Thanks You to everybody who is using Net::Server or
who has contributed fixes over the years.

Thanks to Paul Miller for some ->autoflush, FileHandle fixes.

Thanks to Patrik Wallstrom for suggesting handling syslog errors
better.

Thanks again to Rob Mueller for more logic cleanup for child
accounting in PreFork server.

Thanks to David Schweikert for suggesting handling setlogsock a little
better on newer versions of Sys::Syslog (>= 0.15).

Thanks to Mihail Nasedkin for suggesting adding a hook that is now
called post_client_connection_hook.

Thanks to Graham Barr for adding the ability to set the
check_for_spawn and min_child_ttl settings of the PreFork server.

Thanks to Daniel Kahn Gillmor for adding the other_child_died_hook.

Thanks to Dominic Humphries for helping not kill pid files on HUP.

Thanks to Kristoffer Møllerhøj for fixing UDP on Multiplex.

Thanks to mishikal for patches for helping identify un-cleaned up
children.

Thanks to rpkelly and tim@retout for pointing out error in header
regex of HTTP.

Thanks to dmcbride for some basic HTTP parsing fixes, as well as for
some broken tied handle fixes.

Thanks to Gareth for pointing out glaring bug issues with broken pipe
and semaphore serialization.

Thanks to CATONE for sending the idea for arbitrary signal passing to
children.  (See the sig_passthrough option)

Thanks to intrigeri@boum for pointing out and giving code ideas for
NS_port not functioning after a HUP.

Thanks to Sergey Zasenko for adding sysread/syswrite support to SSLEAY
as well as the base test.

Thanks to mbarbon@users. for adding tally dequeue to prefork server.

Thanks to stefanos@cpan for fixes to PreFork under Win32

Thanks to Mark Martinec for much of the initial work towards getting
IPv6 going.

Thanks to the munin developers and Nicolai Langfeldt for hosting the
development version of Net::Server for so long and for fixes to the
allow_deny checking for IPv6 addresses.

Thanks to Tatsuhiko Miyagawa for feedback, and for suggesting adding
graceful shutdowns and hot deploy (max_servers adjustment).

Thanks to TONVOON@cpan for submitting a patch adding Log4perl functionality.

Thanks to Miko O'Sullivan for fixes to HTTP to correct tainting issues
and passing initial log fixes, and for patches to fix CLOSE on tied stdout
and various other HTTP issues.

Thanks to Emanuele <targeta> for a small patch releasing semaphores.

Thanks to Rob <hookbot> for daemonization fixes with zero pid file.

=head1 SEE ALSO

Please see also
L<Net::Server::Fork>,
L<Net::Server::INET>,
L<Net::Server::PreForkSimple>,
L<Net::Server::PreFork>,
L<Net::Server::MultiType>,
L<Net::Server::Single>
L<Net::Server::HTTP>

=head1 TODO

Improve test suite to fully cover code (using Devel::Cover).  Anybody
that wanted to send me patches to the t/*.t tests that improved
coverage would earn a big thank you.

=head1 CODE REPOSITORY

https://github.com/rhandom/perl-net-server

=head1 AUTHOR

    Paul Seamons <paul at seamons.com>
    http://seamons.com/

    Rob Brown <bbb at cpan.org>

=head1 LICENSE

This package may be distributed under the terms of either the

  GNU General Public License
    or the
  Perl Artistic License

All rights reserved.

=cut

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AnonSec Team