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// Copyright 2020 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef INCLUDE_CPPGC_MEMBER_H_ #define INCLUDE_CPPGC_MEMBER_H_ #include <atomic> #include <cstddef> #include <type_traits> #include "cppgc/internal/pointer-policies.h" #include "cppgc/type-traits.h" #include "v8config.h" // NOLINT(build/include_directory) namespace cppgc { class Visitor; namespace internal { // The basic class from which all Member classes are 'generated'. template <typename T, typename WeaknessTag, typename WriteBarrierPolicy, typename CheckingPolicy> class BasicMember : private CheckingPolicy { public: using PointeeType = T; constexpr BasicMember() = default; constexpr BasicMember(std::nullptr_t) {} // NOLINT BasicMember(SentinelPointer s) : raw_(s) {} // NOLINT BasicMember(T* raw) : raw_(raw) { // NOLINT InitializingWriteBarrier(); this->CheckPointer(raw_); } BasicMember(T& raw) : BasicMember(&raw) {} // NOLINT BasicMember(const BasicMember& other) : BasicMember(other.Get()) {} // Allow heterogeneous construction. template <typename U, typename OtherBarrierPolicy, typename OtherWeaknessTag, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicMember( // NOLINT const BasicMember<U, OtherWeaknessTag, OtherBarrierPolicy, OtherCheckingPolicy>& other) : BasicMember(other.Get()) {} // Construction from Persistent. template <typename U, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicMember( // NOLINT const BasicPersistent<U, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& p) : BasicMember(p.Get()) {} BasicMember& operator=(const BasicMember& other) { return operator=(other.Get()); } // Allow heterogeneous assignment. template <typename U, typename OtherWeaknessTag, typename OtherBarrierPolicy, typename OtherCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicMember& operator=( const BasicMember<U, OtherWeaknessTag, OtherBarrierPolicy, OtherCheckingPolicy>& other) { return operator=(other.Get()); } // Assignment from Persistent. template <typename U, typename PersistentWeaknessPolicy, typename PersistentLocationPolicy, typename PersistentCheckingPolicy, typename = std::enable_if_t<std::is_base_of<T, U>::value>> BasicMember& operator=( const BasicPersistent<U, PersistentWeaknessPolicy, PersistentLocationPolicy, PersistentCheckingPolicy>& other) { return operator=(other.Get()); } BasicMember& operator=(T* other) { SetRawAtomic(other); AssigningWriteBarrier(); this->CheckPointer(Get()); return *this; } BasicMember& operator=(std::nullptr_t) { Clear(); return *this; } BasicMember& operator=(SentinelPointer s) { SetRawAtomic(s); return *this; } template <typename OtherWeaknessTag, typename OtherBarrierPolicy, typename OtherCheckingPolicy> void Swap(BasicMember<T, OtherWeaknessTag, OtherBarrierPolicy, OtherCheckingPolicy>& other) { T* tmp = Get(); *this = other; other = tmp; } explicit operator bool() const { return Get(); } operator T*() const { return Get(); } // NOLINT T* operator->() const { return Get(); } T& operator*() const { return *Get(); } T* Get() const { // Executed by the mutator, hence non atomic load. return raw_; } void Clear() { SetRawAtomic(nullptr); } T* Release() { T* result = Get(); Clear(); return result; } private: void SetRawAtomic(T* raw) { reinterpret_cast<std::atomic<T*>*>(&raw_)->store(raw, std::memory_order_relaxed); } T* GetRawAtomic() const { return reinterpret_cast<const std::atomic<T*>*>(&raw_)->load( std::memory_order_relaxed); } void InitializingWriteBarrier() const { WriteBarrierPolicy::InitializingBarrier( reinterpret_cast<const void*>(&raw_), static_cast<const void*>(raw_)); } void AssigningWriteBarrier() const { WriteBarrierPolicy::AssigningBarrier(reinterpret_cast<const void*>(&raw_), static_cast<const void*>(raw_)); } T* raw_ = nullptr; friend class cppgc::Visitor; }; template <typename T1, typename WeaknessTag1, typename WriteBarrierPolicy1, typename CheckingPolicy1, typename T2, typename WeaknessTag2, typename WriteBarrierPolicy2, typename CheckingPolicy2> bool operator==( BasicMember<T1, WeaknessTag1, WriteBarrierPolicy1, CheckingPolicy1> member1, BasicMember<T2, WeaknessTag2, WriteBarrierPolicy2, CheckingPolicy2> member2) { return member1.Get() == member2.Get(); } template <typename T1, typename WeaknessTag1, typename WriteBarrierPolicy1, typename CheckingPolicy1, typename T2, typename WeaknessTag2, typename WriteBarrierPolicy2, typename CheckingPolicy2> bool operator!=( BasicMember<T1, WeaknessTag1, WriteBarrierPolicy1, CheckingPolicy1> member1, BasicMember<T2, WeaknessTag2, WriteBarrierPolicy2, CheckingPolicy2> member2) { return !(member1 == member2); } template <typename T, typename WriteBarrierPolicy, typename CheckingPolicy> struct IsWeak< internal::BasicMember<T, WeakMemberTag, WriteBarrierPolicy, CheckingPolicy>> : std::true_type {}; } // namespace internal /** * Members are used in classes to contain strong pointers to other garbage * collected objects. All Member fields of a class must be traced in the class' * trace method. */ template <typename T> using Member = internal::BasicMember<T, internal::StrongMemberTag, internal::DijkstraWriteBarrierPolicy>; /** * WeakMember is similar to Member in that it is used to point to other garbage * collected objects. However instead of creating a strong pointer to the * object, the WeakMember creates a weak pointer, which does not keep the * pointee alive. Hence if all pointers to to a heap allocated object are weak * the object will be garbage collected. At the time of GC the weak pointers * will automatically be set to null. */ template <typename T> using WeakMember = internal::BasicMember<T, internal::WeakMemberTag, internal::DijkstraWriteBarrierPolicy>; /** * UntracedMember is a pointer to an on-heap object that is not traced for some * reason. Do not use this unless you know what you are doing. Keeping raw * pointers to on-heap objects is prohibited unless used from stack. Pointee * must be kept alive through other means. */ template <typename T> using UntracedMember = internal::BasicMember<T, internal::UntracedMemberTag, internal::NoWriteBarrierPolicy>; } // namespace cppgc #endif // INCLUDE_CPPGC_MEMBER_H_