Server IP : 85.214.239.14 / Your IP : 3.145.174.168 Web Server : Apache/2.4.62 (Debian) System : Linux h2886529.stratoserver.net 4.9.0 #1 SMP Tue Jan 9 19:45:01 MSK 2024 x86_64 User : www-data ( 33) PHP Version : 7.4.18 Disable Function : pcntl_alarm,pcntl_fork,pcntl_waitpid,pcntl_wait,pcntl_wifexited,pcntl_wifstopped,pcntl_wifsignaled,pcntl_wifcontinued,pcntl_wexitstatus,pcntl_wtermsig,pcntl_wstopsig,pcntl_signal,pcntl_signal_get_handler,pcntl_signal_dispatch,pcntl_get_last_error,pcntl_strerror,pcntl_sigprocmask,pcntl_sigwaitinfo,pcntl_sigtimedwait,pcntl_exec,pcntl_getpriority,pcntl_setpriority,pcntl_async_signals,pcntl_unshare, MySQL : OFF | cURL : OFF | WGET : ON | Perl : ON | Python : ON | Sudo : ON | Pkexec : OFF Directory : /proc/2/root/proc/2/cwd/proc/3/root/srv/modoboa/instance/sitestatic/jquery-ui/ui/ |
Upload File : |
/*! * jQuery UI Effects Shake 1.11.4 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license * * http://api.jqueryui.com/shake-effect/ */ (function( factory ) { if ( typeof define === "function" && define.amd ) { // AMD. Register as an anonymous module. define([ "jquery", "./effect" ], factory ); } else { // Browser globals factory( jQuery ); } }(function( $ ) { return $.effects.effect.shake = function( o, done ) { var el = $( this ), props = [ "position", "top", "bottom", "left", "right", "height", "width" ], mode = $.effects.setMode( el, o.mode || "effect" ), direction = o.direction || "left", distance = o.distance || 20, times = o.times || 3, anims = times * 2 + 1, speed = Math.round( o.duration / anims ), ref = (direction === "up" || direction === "down") ? "top" : "left", positiveMotion = (direction === "up" || direction === "left"), animation = {}, animation1 = {}, animation2 = {}, i, // we will need to re-assemble the queue to stack our animations in place queue = el.queue(), queuelen = queue.length; $.effects.save( el, props ); el.show(); $.effects.createWrapper( el ); // Animation animation[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance; animation1[ ref ] = ( positiveMotion ? "+=" : "-=" ) + distance * 2; animation2[ ref ] = ( positiveMotion ? "-=" : "+=" ) + distance * 2; // Animate el.animate( animation, speed, o.easing ); // Shakes for ( i = 1; i < times; i++ ) { el.animate( animation1, speed, o.easing ).animate( animation2, speed, o.easing ); } el .animate( animation1, speed, o.easing ) .animate( animation, speed / 2, o.easing ) .queue(function() { if ( mode === "hide" ) { el.hide(); } $.effects.restore( el, props ); $.effects.removeWrapper( el ); done(); }); // inject all the animations we just queued to be first in line (after "inprogress") if ( queuelen > 1) { queue.splice.apply( queue, [ 1, 0 ].concat( queue.splice( queuelen, anims + 1 ) ) ); } el.dequeue(); }; }));